dickbutt the level 10 Cornac Corruptor by disastranagant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp10 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution22 (base 22)
Magic34 (base 34)
Willpower20 (base 13)
Cunning10 (base 10)

Resources

Life280/280
Mana69/84
Vim205/210
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy4
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+16%
Lightning+11%
Fire+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11.2
Spell Save27.95
Mental Save18.5

Defense: Resistances

Lightning+ 22%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
5/5
0/5
0/5
0/5
Corruption / Plague1.30
5/5
3/5
1/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
1/5
3/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
active
done

Equipment

Tool
On fingers
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By dickbutt the Cornac Corruptor level 10
1st Flare 122nd year of Ascendancy at 03:20
see stats
The Arena Unlocked Arena mode.
By dickbutt the Cornac Corruptor level 9
7th Mirth 122nd year of Ascendancy at 08:35
see stats

Log


Talent Drain is ready to use.

The dark tendrils dissipate.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.05 gold from the transmogrification of
elm totem of cure poisons [power 1] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22 block).
You gain 0.96 gold from the transmogrification of
rough leather armour of resilience (1 def, 2 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (8-11.2 power, 2 apr).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning damage).
You gain 3.25 gold from the transmogrification of
steel dagger 'Bethuta' (11.5-14.95 power, 6 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.