Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Adjustable Exp 1.0.4This addon allows players to adjust the amount of exp they gain per kill via Game Options. The current allowable range is 0% - 1000%, with 100% being the default rate. The range can be expanded if there's demand for it. The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character. Also, the level cap on gaining exp from lower leveled opponents has been removed for increased flexibility. Please let me know if there are any issues. Adventurer Plus Addon 1.1.3Incompatibilities: There shouldn't be, unless you name your class "Hero" also. Stop Hitting Yourself! 1.0.6Gives you a chance of dodging your own arrows or sling shots based on your Danger Sense talent level. Useful for archery-using characters (other than Archers, who are already protected by Shoot Down) against monsters that can pull you to themselves and into the path of your own in-transit missile. Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. Plenum Tooltip: Enhanced actor tooltip display for TOME v2.1 1.1.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. ZOmnibus Addon Pack 1.1.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Infinite Farportal 1.1.3"Weeks ago, you arrived into the Shertul Fortress, following the collapse of Nur right behind you. Weeks later, as the town is coming together, you hear a loud growling sound coming from the south. Alongside the only possibilty of escaping from this place... Steeling your resolve, you have choosen to explore the portal, and look for a way out." --- In this addon, you attempt to complete the farportal as many times as possible. You are given access to a town in the north. In the Town, you can find a multitude of shops, and a Merchant. He can craft you tier 1-5 artifacts, for fair(or so he says) prices, to offer you a boost when you find yourself struggling. Lastly, and most dangerously, you can ask him to break 'Seals' of the Farportal, which will directly summon Farportal Bosses into the fortress. Additionally, you gain 10% of your current gold every time you complete a farportal, alongside an experience boost. --- Dive into the Infinite Farportal, and pray, or you will never again see the light of day. |
| Campaign | Infinite Farportal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 33 / 46% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
| Strength | 81 (base 60) |
| Dexterity | 85 (base 60) |
| Constitution | 90 (base 60) |
| Magic | 68 (base 60) |
| Willpower | 119 (base 60) |
| Cunning | 134 (base 60) |
Resources
| Life | 501/808 |
| Equilibrium | 18 |
| Psi | 833/913 |
| Psi_feedback | 0/150 |
| Healing Factor | 1.4 |
| Regeneration | 14.91 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +30% |
| Spell | 0% |
| Global | +151.76725327889% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 25 |
| See Invisible | 35 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 183 |
| Accuracy | 71 |
| Crit Chance | 72% |
| APR | 118 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 183 |
| Accuracy | 71 |
| Crit Chance | 72% |
| APR | 118 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 50.666666666667 |
| Crit Chance | 58% |
| Speed | 1 |
Offense: Mind
| Mindpower | 100.73176295058 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +20% |
| Blight | +20% |
| Physical | +46% |
| Cold | +40% |
| Mind | +130% |
| Lightning | +18% |
| Light | +14% |
| Temporal | +20% |
| Darkness | +46% |
| Arcane | +22% |
| Fire | +14% |
| Nature | +26% |
Offense: Damage Penetration
| Physical | +59% |
| Mind | +68% |
| All | +14% |
| Lightning | +29% |
| Temporal | +24% |
| Cold | +33% |
| Arcane | +19% |
| Darkness | +49% |
| Nature | +19% |
Defense: Base
| Armour (hardiness) | 31 (30%) |
| Defense | 40.75 |
| Ranged Defense | 40.75 |
| Fatigue | 0 |
| Physical Save | 102.7426536259 |
| Spell Save | 97.589028625901 |
| Mental Save | 104.11429838341 |
Defense: Resistances
| Acid | + 10%( 76%) |
| Blight | + 20%( 76%) |
| Physical | + 13%( 76%) |
| Cold | + 42%( 76%) |
| Lightning | + 13%( 76%) |
| Mind | + 76%( 76%) |
| Temporal | + 49%( 76%) |
| Darkness | + 25%( 76%) |
| Arcane | + 6%( 76%) |
| Fire | + 40%( 76%) |
| Nature | + 9%( 76%) |
Defense: Immunities
| Pinning Resistance | 50% |
| Confusion Resistance | 100% |
| Silence Resistance | 65% |
| Knockback Resistance | 50% |
| Instadeath Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Psionic / Psychic Assault | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Thought-Forms | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Slumber | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Distortion | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Discharge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Nightmare | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Dream Smith | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Dream Forge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Feedback | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Mentalism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Dreaming | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Race / Yeek | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Psiblades |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+34% global speed). Clarity |
Quests
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress can support: 500 more runs. | active |
Equipment
| On feet | Salesevena the pair of drakeskin leather boots (0 def, 5 armour) Salesevena the pair of drakeskin leather boots (0 def, 5 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Accuracy: +4 Armour penetration: +2 Armour: +5 Fatigue: -5% Changes stats: +6 Str / +5 Wil / +6 Cun / +15 Con Damage when the wearer is hit: 4 arcane Changes resistances penetration: +25% physical Maximum encumbrance: +80 Physical save: +40 Mental save: +21 Stamina each turn: +1.00 Maximum stamina: +27.00 Mindpower: +9 Movement speed: +20% Healing mod.: +10% It can be used to activate talent Blindside, placing all other charms into a 14 cooldown : Effective talent level: 1.0 Power cost: 14 out of 25/25. Range: 6.0 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 16 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | Zubyda the Loamsting Zubyda the LoamstingPowered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +11 Changes stats: +2 Str / +1 Dex / +7 Wil / +7 Cun / +1 Con Damage when the wearer hits(melee): 30 dreamforge Damage when the wearer is hit: 30 dreamforge / 30 fire Changes resistances: +10% mind / +16% fire Changes resistances penetration: +5% nature / +14% all Changes damage: +15% mind Allows you to breathe in: water Blindness immunity: +50% Confusion immunity: +18% Light radius: +2 Infravision radius: +9 See stealth: +25 See invisible: +29 It can be used to activate talent Track, placing all other charms into a 23 cooldown : Effective talent level: 5.0 Power cost: 23 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 62 for 8 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Emyvea the Flowertide (3 def, 0 armour) Emyvea the Flowertide (3 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +1 Str / +2 Mag / +12 Wil / +7 Cun Changes resistances: +58% mind / +20% temporal Changes damage: +53% mind / +20% temporal Grants telepathy: Humanoid/Orc Physical save: +57 Mental save: +57 Maximum psi: +99.00 Mindpower: +36 Mental crit. chance: +15% See invisible: +6 A pointy cloth hat, very wizardly... |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 12 power out of 2/25) : Effective talent level: 4.5 Power cost: 12 out of 2/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 44 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 8% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On hands | Braniroddalen the drakeskin leather gloves (0 def, 8 armour) Braniroddalen the drakeskin leather gloves (0 def, 8 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +31 Armour penetration: +10 Physical crit. chance: +18.0% Physical power: +8 Armour: +8 Changes stats: +5 Str / +16 Dex / +10 Cun Damage when the wearer hits(melee): 33 mind / 32 darkness Changes damage: +6% physical Talent cooldown: Double Strike (-1 turn) Critical mult.: +40.00% Physical save: +18 Mental save: +10 Maximum life: +110.00 Spell crit. chance: +20% Mindpower: +10 Mental crit. chance: +20% It can be used to activate talent Steady Shot, placing all other charms into a 12 cooldown : Effective talent level: 3.0 Power cost: 12 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Around waist | Kitolin the drakeskin leather belt Kitolin the drakeskin leather beltPowered by arcane forces Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Physical power: +26 Changes stats: +6 Str / +5 Con Damage when the wearer is hit: 12 arcane Changes resistances: +14% fire / +13% cold Changes resistances penetration: +20% physical Changes damage: +20% physical / +6% arcane Critical mult.: +29.00% Physical save: +18 Life regen: +1.20 Maximum life: +117.00 Maximum mana: +76.00 Maximum stamina: +47.00 Maximum hate: +20.00 Maximum psi: +39.00 Maximum vim: +61.00 Defense after a teleport: +20 Size category: +1 Reduces paradox failures(equivalent to willpower): +40 A belt that goes around your waist. |
| In main hand | living mindstar 'Blastgrinder' (16.5-18.15 power, 80 apr, mind damage) living mindstar 'Blastgrinder' (16.5-18.15 power, 80 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. The set is complete. Base power: 16.5 - 18.2 Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +80 Physical crit. chance: +5.0% Attack speed: 100% Damage Shield penetration (this weapon only): +10% Damage when this weapon hits: +10 light When wielded/worn: Armour: +10 Damage when the wearer hits(melee): 2 mind / 2 arcane Damage when the wearer is hit: 8 lightning / 15 ice Changes resistances: +7% mind / +19% cold Changes resistances penetration: +14% mind / +19% cold / +10% lightning Changes damage: +27% mind / +20% cold Mental save: +7 Life regen: +1.80 Psi when hit: +2.40 Maximum life: +50.00 Maximum psi: +50.00 Spellpower: +4 Mindpower: +31 Mental crit. chance: +16% Light radius: +1 New effects duration reduction after a teleport: +48% Damage Resonance (when hit): +25% Max wilder summons: +1 It can be used to completes a psionic powered mindstar set, placing all other charms into a 12 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Main armor | Berymarim the Lightningwaker (5 def, 0 armour) Berymarim the Lightningwaker (5 def, 0 armour)Powered by arcane forces Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +23 Cun / +15 Wil Damage when the wearer hits(melee): 4 arcane Changes resistances: +6% arcane / +3% lightning / +20% blight Changes resistances penetration: +5% arcane / +20% mind / +5% lightning Changes damage: +20% physical / +16% arcane / +14% fire / +20% cold / +18% lightning / +20% acid / +20% nature / +20% blight / +19% mind Critical mult.: +40.00% Physical save: +31 Spell save: +36 Mental save: +78 Life regen: +6.00 Psi each turn: +1.00 Hate when firing a critical mind attack: +5.00 Maximum life: +100.00 Maximum psi: +40.00 Spellpower: +20 Mindpower: +10 Mental crit. chance: +17% Healing mod.: +30% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In off hand | Bethinn the Swampsnake (16.5-18.15 power, 80 apr, mind damage) Bethinn the Swampsnake (16.5-18.15 power, 80 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. The set is complete. Base power: 16.5 - 18.2 Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +80 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +10 insidious poison Burst (radius 2) on crit: +4 nature When wielded/worn: Damage when the wearer hits(melee): 6 nature Changes resistances: +50% mind / +3% darkness / +9% nature Changes resistances penetration: +5% darkness Talent masteries: +0.40 Psionic / Voracity +0.40 Cursed / Dark sustenance Physical save: +9 Spell save: +7 Mental save: +30 Equilibrium when hit: +2.50 Hate per kill: +10.00 Psi per kill: +9.00 Maximum psi: +87.00 Mindpower: +33 Mental crit. chance: +11% Max wilder summons: +1 It can be used to inflict mind damage; gain psi and hate, placing all other charms into a 12 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Polosetira the elven-silk cloak (18 def, 0 armour) Polosetira the elven-silk cloak (18 def, 0 armour)Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +15 Armour penetration: +15 Defense: +18 Changes stats: +4 Str / +6 Mag / +6 Wil / +4 Con Damage when the wearer hits(melee): 2 temporal Damage when the wearer is hit: 4 mind Changes resistances: +10% fire / +10% cold / +10% lightning / +10% acid / +22% darkness / +9% mind Changes resistances penetration: +10% mind / +20% darkness / +10% temporal Changes damage: +25% darkness / +6% mind Critical mult.: +40.00% Stealth bonus: +39 Physical save: +15 Spell save: +14 Maximum mana: +79.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | voratun amulet 'Duathelreaper' voratun amulet 'Duathelreaper'Powered by arcane forces Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Armour: +8 Defense: +10 Fatigue: -9% Changes stats: +10 Dex / +3 Wil / +17 Cun / +10 Con Damage when the wearer hits(melee): 4 mind / 15 darkness / 15 light Damage when the wearer is hit: 15 darkness / 15 light Changes resistances: +13% physical / +29% temporal Changes resistances cap: +6% all Changes resistances penetration: +10% mind / +10% darkness Changes damage: +10% mind / +6% nature / +21% darkness / +14% light Physical save: +27 Pinning immunity: +50% Knockback immunity: +50% Life regen: +1.40 Stamina each turn: +2.50 Stamina when hit: +2.00 Mana when hit: +0.60 Equilibrium when hit: +2.20 Psi when hit: +2.00 Hate when hit: +0.20 Mindpower: +8 Movement speed: +10% It can be used to forces nearby enemies to attack you (rad 15), placing all other charms into a 9 cooldown. Amulets can have magical properties. |
Inventory
grounding copper amulet grounding copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Stun/Freeze immunity: +20% Amulets can have magical properties. |
Amulet of Inception Amulet of InceptionRequires: - Level 30 1.00 Encumbrance. [Plot Item] Type: jewelry / amulet It is part of a set of items. When wielded/worn: Physical power: +10 Physical save: +20 Spell save: +20 Mental save: +20 Spellpower: +10 Mindpower: +10 A black amulet, positively humming with power. It is drawn to the Ring of Deception. |
Ring of Deception Ring of Deception1.00 Encumbrance. [Plot Item] Type: jewelry / ring It is part of a set of items. When wielded/worn: Physical power: +6 Physical save: +12 Spell save: +12 Mental save: +12 Spellpower: +6 Mindpower: +6 A black ring, with subtle illusion enchantments flowing around it. It is drawn to the Ring of Perception. |
Ring of Perception Ring of PerceptionRequires: - Level 20 1.00 Encumbrance. [Plot Item] Type: jewelry / ring It is part of a set of items. When wielded/worn: Physical power: +8 Physical save: +16 Spell save: +16 Mental save: +16 Spellpower: +8 Mindpower: +8 A black ring, filled with much power. It is drawn to the Amulet of Inception. |
mossy mindstar (2-2.2 power, 12 apr, nature damage) mossy mindstar (2-2.2 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (2.5-2.75 power, 12 apr, nature damage) mossy mindstar (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Aretta the Sunnail (16.5-18.15 power, 40 apr, nature damage) Aretta the Sunnail (16.5-18.15 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 2) on crit: +8 acid / +16 fire When wielded/worn: Damage when the wearer hits(melee): 2 acid Damage when the wearer is hit: 8 fire / 4 acid Changes resistances: +10% mind / +9% darkness / +3% fire Changes resistances penetration: +30% mind / +24% darkness Changes damage: +50% mind / +35% darkness Talent masteries: +0.20 Cursed / Darkness +0.20 Cursed / Dark sustenance +0.20 Psionic / Voracity Mental save: +10 Blindness immunity: +25% Psi when hit: +2.50 Hate per kill: +5.00 Psi per kill: +5.00 Maximum psi: +40.00 Mindpower: +11 Mental crit. chance: +11% Damage Resonance (when hit): +25% It can be used to inflict mind damage; gain psi and hate, placing all other charms into a 12 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Flashmistress (17.5-19.25 power, 40 apr, nature damage) Flashmistress (17.5-19.25 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 17.5 - 19.3 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +4 lightning Damage conversion: 20% lightning When wielded/worn: Changes stats: +3 Str Damage when the wearer is hit: 18 mind / 18 darkness / 37 fire Changes resistances: +19% mind / +40% fire Changes resistances penetration: +34% fire Changes damage: +20% mind / +20% darkness / +35% fire Grants telepathy: Humanoid/Orc Mental save: +10 Life regen: +1.90 Maximum life: +50.00 Maximum psi: +50.00 Mindpower: +5 Mental crit. chance: +5% Infravision radius: +2 See invisible: +12 Global speed: +12% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Starbrawn (16-17.6 power, 40 apr, mind damage) Starbrawn (16-17.6 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 16.0 - 17.6 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +8 light Burst (radius 1) on hit: +4 light / +8 blight Burst (radius 2) on crit: +4 blight When wielded/worn: Damage when the wearer hits(melee): 2 fire Damage when the wearer is hit: 8 physical / 10 nature slow Changes resistances: +10% physical / +10% mind / +3% blight / +12% light Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +35% mind / +10% nature Talent masteries: +0.20 Psionic / Voracity +0.20 Cursed / Dark sustenance Psi when hit: +2.50 Hate per kill: +5.00 Psi per kill: +4.00 Mindpower: +21 Mental crit. chance: +11% Damage Resonance (when hit): +25% It can be used to completes a psionic powered mindstar set, placing all other charms into a 12 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Tulogokalthobar the Dazzlegasher (16.5-18.15 power, 40 apr, nature damage) Tulogokalthobar the Dazzlegasher (16.5-18.15 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +9 light Damage conversion: 10% blight When wielded/worn: Changes stats: +1 Cun Damage when the wearer is hit: 10 physical / 9 fire / 10 cold / 10 lightning / 9 acid / 12 blight Changes resistances: +10% physical / +8% fire / +10% cold / +8% lightning / +10% acid / +10% nature / +10% mind Changes resistances penetration: +10% nature / +10% mind Changes damage: +10% nature / +10% mind / +15% light Grants telepathy: Dragon Talent mastery: +0.20 Wild-gift / Harmony Equilibrium when hit: +2.50 Psi when hit: +2.00 Mindpower: +33 Mental crit. chance: +10% Light radius: +2 Damage Resonance (when hit): +25% It can be used to completes a psionic powered mindstar set, placing all other charms into a 12 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
living mindstar 'Poreta' (19-20.9 power, 40 apr, nature damage) living mindstar 'Poreta' (19-20.9 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 19.0 - 20.9 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 1) on hit: +8 physical Damage conversion: 10% mind When wielded/worn: Changes stats: +1 Str / +3 Dex Damage when the wearer is hit: 22 physical Changes resistances: +7% physical Changes resistances penetration: +10% physical / +11% mind / +13% darkness Changes damage: +10% physical / +25% mind / +25% darkness Critical mult.: +10.00% Physical save: +7 Spell save: +8 Mental save: +8 Equilibrium when hit: +1.60 Maximum hate: +2.00 Mindpower: +17 Mental crit. chance: +5% Healing mod.: +60% Heals friendly targets nearby when you use a nature summon: +60 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Woepower the elven-silk robe (5 def, 0 armour) Woepower the elven-silk robe (5 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +27 Cun / +8 Wil Damage when the wearer hits(melee): 4 darkness Damage when the wearer is hit: 4 darkness Changes resistances: +20% mind / +6% darkness / +6% light Changes resistances penetration: +20% physical / +16% darkness / +25% acid Changes damage: +37% physical / +20% arcane / +20% fire / +19% cold / +20% lightning / +24% acid / +20% nature / +15% blight / +14% darkness / +20% mind Critical mult.: +62.00% Physical save: +20 Spell save: +19 Mental save: +39 Hate when firing a critical mind attack: +10.00 Maximum hate: +15.00 Spellpower: +20 Mindpower: +10 Mental crit. chance: +29% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 6 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
iron pickaxe (dig speed 39 turns) iron pickaxe (dig speed 39 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
voratun ring 'Xeruna' voratun ring 'Xeruna'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +17 Armour penetration: +16 Physical power: +27 Defense: +16 Changes stats: +19 Str / +14 Wil / +16 Cun / +25 Con Damage when the wearer is hit: 4 acid Changes resistances: +6% cold / +18% temporal Changes damage: +6% acid Spell save: +22 Maximum stamina: +40.00 Mindpower: +27 It can be used to activate talent Disengage, placing all other charms into a 17 cooldown : Effective talent level: 2.0 Power cost: 17 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Achievements
Dragon's Greed
Amassed 8000 gold pieces.By I reject your reality and the Yeek Solipsist level 33
75th Pyre 122nd year of Ascendancy at 03:32 see stats
Level 10
Got a character to level 10.By I reject your reality and the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 11:10 see stats
Level 20
Got a character to level 20.By I reject your reality and the Yeek Solipsist level 20
74th Pyre 122nd year of Ascendancy at 11:10 see stats
Level 30
Got a character to level 30.By I reject your reality and the Yeek Solipsist level 30
74th Pyre 122nd year of Ascendancy at 11:10 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By I reject your reality and the Yeek Solipsist level 33
75th Pyre 122nd year of Ascendancy at 03:32 see stats
Treasure Hunter
Amassed 1000 gold pieces.By I reject your reality and the Yeek Solipsist level 33
75th Pyre 122nd year of Ascendancy at 03:32 see stats
Log
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The merchant carefully hands you: voratun ring 'Xeruna'
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