Zero the level 11 Dwarf Summoner by zerow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp11 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution18 (base 15)
Magic16 (base 10)
Willpower32 (base 26)
Cunning30 (base 30)

Resources

Life326/326
Equilibrium20
Healing Factor1.1573484637854
Regeneration0.86801134783907

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7

Offense: Mainhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower30.7
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Physical+5%

Offense: Damage Penetration

Fire+5%
Light+5%

Defense: Base

Armour (hardiness)15 (50%)
Defense3.65
Ranged Defense5.65
Fatigue0
Physical Save11.2
Spell Save21.4
Mental Save32.364394774808

Defense: Resistances

Acid+ 20%( 70%)
Physical+ 5%( 70%)
Light+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance15%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
2/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Zero the Dwarf Summoner level 10
24th Profit 122nd year of Ascendancy at 00:56
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Zero the Dwarf Summoner level 4
20th Voratun 122nd year of Ascendancy at 05:17
see stats

Log

Zero stops burning.
Rested for 27 turns (stop reason: all resources and life at maximum).


Zero picks up (h.):
ash vilestaff (15-18 power, 3 apr, fire damage).
Zero picks up (n.):
quiver of ash arrows (11/11, 19-26.6 power, 7 apr).
There is a ladder to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Zero wears:
Xara of cure illness [power 1] (4/18 cooldown).

You gain 0.25 gold from the transmogrification of
quiver of ash arrows (11/11, 19-26.6 power, 7 apr).
You gain 1.90 gold from the transmogrification of
spiked steel plate armour of fire resistance (4 def, 9 armour).
You gain 2.69 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold damage).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire damage).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (2-2.2 power, 12 apr, mind damage).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving game...