Gork the level 6 Higher Rogue by Tunders21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassRogue
Level / Exp6 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity26 (base 22)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning21 (base 21)

Resources

Life166/166
Mana15/15
Stamina118/118
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy42
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy42
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+10%
All0%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save8
Spell Save8
Mental Save12

Defense: Resistances

Blight+ 5%( 70%)
Nature+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.40
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
5/5
1/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is a way to the previous level here (press '' or right click to use).

You gain 0.76 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 4 armour, 43 block).
You gain 0.90 gold from the transmogrification of
shielding linen wizard hat (1 def, 0 armour).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 83; dur 3; cd 16).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Space around you starts to dissolve...


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...


Saving done.

Gork deactivates
Premonition.
Gork activates
Premonition.