Hollow the level 50 Whitehoof Adventurer by Helkendil

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassAdventurer
Level / Exp50 / 1058%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 28)
Dexterity21 (base 12)
Constitution33 (base 12)
Magic80 (base 60)
Willpower75 (base 60)
Cunning88 (base 60)

Resources

Mana469/469
Psi536/536
Steam100/100
Life1064/1064
Positive0/177
Stamina390/390
Paradox300
Healing Factor1.1699507389163
Regeneration0.29248768472909

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+180%

Vision

Sight10
Lite18
Infravision9
See Stealth49
See Invisible70
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage153
Accuracy62
Crit Chance64%
APR35
Speed1.00

Offense: Offhand

Damage78
Accuracy59
Crit Chance62%
APR69
Speed1.00

Offense: Spell

Spellpower58
Crit Chance42%
Speed1

Offense: Mind

Mindpower59
Crit Chance44%
Speed1

Offense: Damage Bonus

Acid+12%
Blight+12%
Arcane+12%
Cold+20%
All0%
Lightning+18%
Light+29%
Temporal+9%
Physical+23%
Fire+19%
Mind+5%

Offense: Damage Penetration

Mind+20%
Acid+10%
Light+15%
Cold+7%
Blight+50%
Physical+49%
Fire+17%
All0%

Defense: Base

Armour (hardiness)81.5 (95%)
Defense24
Ranged Defense24
Fatigue16
Physical Save60.4
Spell Save54
Mental Save70

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 40%( 70%)
Arcane+ 27%( 70%)
Cold+ 29%( 70%)
All+ 15%( 70%)
Lightning+ 53%( 70%)
Light+ 25%( 70%)
Temporal+ 30%( 70%)
Physical+ 31%( 70%)
Darkness+ 36%( 70%)
Fire+ 58%( 70%)
Mind+ 26%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance30%
Poison Resistance100%
Blind Resistance53%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Psionic / Absorption1.00
3/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.00
5/5
1/5
1/5
2/5
Spell / Temporal1.00
1/5
5/5
1/5
5/5
Psionic / Solipsism1.00
4/5
1/5
5/5
1/5
Technique / Magical combat1.00
3/5
1/5
2/5
5/5
Chronomancy / Temporal Combat1.00
3/5
1/5
4/5
1/5
Spell / Stone1.00
5/5
1/5
1/5
5/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
3/5
2/5
0/5
0/5
Technique / Combat training1.00
5/5
5/5
0/5
1/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
2/5
0/5
Race / Whitehooves1.00
4/5
0/5
0/5
0/5
Chronomancy / Energy1.00
1/5
1/5
1/5
3/5
Psionic / Finer energy manipulations1.00
1/5
3/5
1/5
4/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
active
active
active
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Hollow the Whitehoof Adventurer level 11
29th Retaking 124th year of Ascendancy at 09:42
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hollow the Whitehoof Adventurer level 12
33rd Retaking 124th year of Ascendancy at 00:44
see stats
Blood on the Moon (Insane (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Hollow the Whitehoof Adventurer level 34
47th Pain 124th year of Ascendancy at 16:12
see stats
Do not go gentle into that good night (Insane (Adventure) difficulty) Trapped John.
By Hollow the Whitehoof Adventurer level 43
50th Loss 124th year of Ascendancy at 19:33
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Hollow the Whitehoof Adventurer level 50
50th Remembrance 125th year of Ascendancy at 14:17
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Hollow the Whitehoof Adventurer level 32
34th Pain 124th year of Ascendancy at 16:58
see stats
Got eggs? (Insane (Adventure) difficulty) Finish the Pikataclysm event.
By Hollow the Whitehoof Adventurer level 45
29th Destruction 124th year of Ascendancy at 20:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Hollow the Whitehoof Adventurer level 10
21st Retaking 124th year of Ascendancy at 15:53
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Hollow the Whitehoof Adventurer level 20
20th Revenge 124th year of Ascendancy at 04:10
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Hollow the Whitehoof Adventurer level 30
25th Pain 124th year of Ascendancy at 07:53
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Hollow the Whitehoof Adventurer level 40
35th Loss 124th year of Ascendancy at 10:55
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Hollow the Whitehoof Adventurer level 50
45th Remembrance 125th year of Ascendancy at 09:44
see stats
Mender (Insane (Adventure) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By Hollow the Whitehoof Adventurer level 35
29th Dearth 124th year of Ascendancy at 02:11
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Hollow the Whitehoof Adventurer level 50
46th Remembrance 125th year of Ascendancy at 09:16
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Hollow the Whitehoof Adventurer level 50
46th Remembrance 125th year of Ascendancy at 09:16
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Hollow the Whitehoof Adventurer level 31
26th Pain 124th year of Ascendancy at 02:00
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Hollow the Whitehoof Adventurer level 46
29th Remembrance 125th year of Ascendancy at 16:09
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Hollow the Whitehoof Adventurer level 31
34th Pain 124th year of Ascendancy at 10:21
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Hollow the Whitehoof Adventurer level 50
50th Remembrance 125th year of Ascendancy at 09:16
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Hollow the Whitehoof Adventurer level 42
37th Loss 124th year of Ascendancy at 04:49
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Hollow the Whitehoof Adventurer level 47
31st Remembrance 125th year of Ascendancy at 10:24
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Hollow the Whitehoof Adventurer level 25
37th Revenge 124th year of Ascendancy at 17:51
see stats
To the Bitter End (Insane (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Hollow the Whitehoof Adventurer level 50
50th Remembrance 125th year of Ascendancy at 19:52
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Hollow the Whitehoof Adventurer level 35
29th Dearth 124th year of Ascendancy at 07:52
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Hollow the Whitehoof Adventurer level 25
37th Revenge 124th year of Ascendancy at 16:20
see stats

Log

Talent Fold Gravity is ready to use.
Talent Arcane Combat is ready to use.
Talent Arcane Feed is ready to use.
Hollow activates Arcane Combat.

Hollow activates Arcane Feed.

Hollow activates Arcane Combat.

Rested for 4 turns (stop reason: dialog is displayed).


Hollow picks up ( .): 42
alchemist agate.
Talent Fold Fate is ready to use.

Resting starts...

Talent Explosive Shell is ready to use.
Talent Weapon Folding is ready to use.
Hollow activates Weapon Folding.

Hollow is no longer surging arcane power.

Talent Chant of Fortress is ready to use.
Hollow activates Chant of Fortress.

Rested for 37 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.

Hollow deactivates Weapon Folding.

Hollow deactivates Arcane Combat.

Hollow deactivates Arcane Feed.

Hollow deactivates Chant of Fortress.

Hollow deactivates Energy Decomposition.

Hollow deactivates Essence of Speed.

Hollow deactivates Kinetic Shield.

Hollow deactivates Beyond the Flesh.