Ingril the level 50 Whitehoof Archmage by Helkendil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 2492%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 10)
Dexterity18 (base 10)
Constitution40 (base 29)
Magic118 (base 60)
Willpower95 (base 60)
Cunning92 (base 60)

Resources

Life1262/1262
Mana330/330
Steam90/90
Positive197/197
Healing Factor1.3142857142857
Regeneration0.32857142857142

Speed

Mental0%
Attack0%
Movement+100.80351587336%
Spell0%
Global+124.65517241379%

Vision

Sight10
Lite13
See Stealth37.132808097647
See Invisible63.0615385138
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage55
Accuracy8
Crit Chance23%
APR12
Speed1.00

Offense: Spell

Spellpower112
Crit Chance100%
Speed1
Cooldown Reduction26.666666666667

Offense: Mind

Mindpower54
Crit Chance23%
Speed1

Offense: Damage Bonus

Arcane+106%
Mind+42%
All+24%
Physical+73%
Lightning+112%
Light+44%
Temporal+71%
Darkness+39%
Cold+103%
Fire+91%
Nature+36%

Offense: Damage Penetration

Physical+23%
Lightning+73%
Nature+23%
All+8%

Defense: Base

Armour (hardiness)37 (30%)
Defense27
Ranged Defense43
Fatigue2
Physical Save30
Spell Save46
Mental Save53

Defense: Resistances

Arcane+ 69%( 70%)
Mind+ 53%( 70%)
All+ 38%( 70%)
Lightning+ 70%( 70%)
Temporal+ 31%( 70%)
Physical+ 51%( 70%)
Cold+ 57%( 70%)
Darkness+ 51%( 70%)
Nature+ 45%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance20%
Poison Resistance100%
Silence Resistance90%
Bleed Resistance100%
Teleport Resistance20%
Disarm Resistance100%
Instadeath Resistance100%
Pinning Resistance80%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Spell / Meta1.60
2/5
1/5
4/5
0/5
Spell / Occult technomancy1.70
4/5
2/5
1/5
2/5
Spell / Storm1.60
4/5
3/5
4/5
5/5
Spell / Air1.60
3/5
5/5
4/5
3/5
Spell / Arcane1.80
1/5
2/5
1/5
2/5
Spell / Phantasm1.60
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.70
4/5
2/5
0/5
0/5
Spell / Earth1.70
1/5
0/5
0/5
0/5
Spell / Water1.60
1/5
0/5
0/5
0/5
Spell / Fire1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.60
1/5
2/5
1/5
3/5

Generic Talents

Technique / Combat training1.30
4/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.60
1/5
4/5
1/5
1/5
Steamtech / Chemistry1.30
3/5
1/5
0/5
0/5
Steamtech / Physics1.30
4/5
5/5
5/5
0/5
Spell / Divination1.60
1/5
4/5
0/5
0/5
Spell / Conveyance1.60
4/5
0/5
0/5
0/5
Race / Whitehooves1.50
5/5
5/5
2/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Ingril the Whitehoof Archmage level 38
9th Loss 124th year of Ascendancy at 13:49
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Ingril the Whitehoof Archmage level 12
34th Retaking 124th year of Ascendancy at 23:00
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Ingril the Whitehoof Archmage level 27
27th Revenge 124th year of Ascendancy at 12:57
see stats
Can you bear it? So much bearness! Killed Borius in the Bearscape.
By Ingril the Whitehoof Archmage level 46
9th Destruction 124th year of Ascendancy at 07:42
see stats
Dethroned Vanquished the Glass Golem without letting it use the glass throne to heal.
By Ingril the Whitehoof Archmage level 47
23rd Destruction 124th year of Ascendancy at 06:00
see stats
Don't Poosh it! Killed Kelad in the lost land of Poosh.
By Ingril the Whitehoof Archmage level 28
15th Pain 124th year of Ascendancy at 17:44
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Ingril the Whitehoof Archmage level 50
5th Retaking 125th year of Ascendancy at 15:24
see stats
Exterminator Killed 1000 creatures.
By Ingril the Whitehoof Archmage level 27
33rd Revenge 124th year of Ascendancy at 02:46
see stats
Level 10 Got a character to level 10.
By Ingril the Whitehoof Archmage level 10
31st Retaking 124th year of Ascendancy at 17:42
see stats
Level 20 Got a character to level 20.
By Ingril the Whitehoof Archmage level 20
10th Revenge 124th year of Ascendancy at 17:58
see stats
Level 30 Got a character to level 30.
By Ingril the Whitehoof Archmage level 30
52nd Pain 124th year of Ascendancy at 05:59
see stats
Level 40 Got a character to level 40.
By Ingril the Whitehoof Archmage level 40
34th Loss 124th year of Ascendancy at 14:57
see stats
Level 50 Got a character to level 50.
By Ingril the Whitehoof Archmage level 50
42nd Destruction 124th year of Ascendancy at 22:58
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Ingril the Whitehoof Archmage level 50
18th Remembrance 125th year of Ascendancy at 13:57
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Ingril the Whitehoof Archmage level 50
1st Retaking 125th year of Ascendancy at 17:27
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Ingril the Whitehoof Archmage level 33
46th Dearth 124th year of Ascendancy at 01:59
see stats
Shasshhiy'Kaish Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Ingril the Whitehoof Archmage level 50
38th Retaking 125th year of Ascendancy at 13:08
see stats
Size is everything Did over 1500 damage in one attack.
By Ingril the Whitehoof Archmage level 50
43rd Destruction 124th year of Ascendancy at 03:43
see stats
Size matters Did over 600 damage in one attack.
By Ingril the Whitehoof Archmage level 18
10th Revenge 124th year of Ascendancy at 00:50
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Ingril the Whitehoof Archmage level 50
7th Retaking 125th year of Ascendancy at 14:44
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Ingril the Whitehoof Archmage level 36
2nd Loss 124th year of Ascendancy at 01:01
see stats
The Rat Lich Killed the terrible Rat Lich.
By Ingril the Whitehoof Archmage level 44
47th Loss 124th year of Ascendancy at 04:46
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Ingril the Whitehoof Archmage level 21
11st Revenge 124th year of Ascendancy at 16:01
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Ingril the Whitehoof Archmage level 50
7th Retaking 125th year of Ascendancy at 22:19
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Ingril the Whitehoof Archmage level 32
32nd Dearth 124th year of Ascendancy at 20:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ingril the Whitehoof Archmage level 27
33rd Revenge 124th year of Ascendancy at 06:21
see stats
We weren't kidding! Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.
By Ingril the Whitehoof Archmage level 15
40th Retaking 124th year of Ascendancy at 10:14
see stats
Well trained Deal one million damage to training dummies in a single training session.
By Ingril the Whitehoof Archmage level 50
49th Remembrance 125th year of Ascendancy at 09:13
see stats
You were not supposed to see that! Read a Forbidden Tome.
By Ingril the Whitehoof Archmage level 47
22nd Destruction 124th year of Ascendancy at 16:16
see stats

Log

Ingril's spell attains critical power!
Ingril hits Dredge for 1064 lightning damage.
Ingril killed Dredge!
Ingril's spell attains critical power!

Ingril's spell attains critical power!

Resting starts...

Ingril's spell attains critical power!
Talent Lightning is ready to use.
Talent Galvanic Rod is ready to use.
Talent Chain Lightning is ready to use.
Ingril's spell attains critical power!
Rested for 3 turns (stop reason: all resources and life at maximum).


Ingril deactivates
Feather Wind.
Ingril deactivates
Essence of Speed.
Ingril deactivates
Keen Senses.
Ingril deactivates
Arcane Power.
Ingril deactivates
Galvanic Arcing.
Ingril deactivates
Quicken Spells.
Ingril deactivates
Shielding.
Ingril deactivates
Hurricane.
Ingril deactivates
Arcane Shield.
Ingril is no longer surging arcane power.

Ingril deactivates
Metaphasic Spin.
Ingril deactivates
Thunderstorm.
The furious lightning storm around Ingril calms down and disappears.
Ingril deactivates
Tempest.
The shield around Ingril crumbles.