Archer the level 7 Shalore Shadowblade by summersword

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassShadowblade
Level / Exp7 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity22 (base 21)
Constitution11 (base 11)
Magic20 (base 15)
Willpower15 (base 10)
Cunning20 (base 18)

Resources

Life213/213
Mana161/161
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy30
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy30
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense29.890965247213
Ranged Defense29.890965247213
Fatigue1
Physical Save7.35
Spell Save18.25
Mental Save12.25

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
2/5

Effects

talent

Quests

active
failed
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Archer picks up (o.): zircon.
Archer picks up (h.):
spinel.
Archer picks up (p.):
zircon.
You pickup 0.80 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.

Archer picks up (g.):
barbed quiver of elm arrows of erosion (18/18, 15.5-21.7 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Archer wears(replacing):
Silk Current (12 def, 0 armour).

You gain 0.35 gold from the transmogrification of
supercharged ash wand of trap destruction [power 47] (20 cooldown).
You gain 1.67 gold from the transmogrification of
barbed quiver of elm arrows of erosion (18/18, 15.5-21.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.10 gold from the transmogrification of
acidic steel waraxe of projection (14.5-20.3 power, 3 apr).
You gain 1.85 gold from the transmogrification of
nature's mossy mindstar of life (2.5-2.75 power, 12 apr, nature damage).
You gain 1.09 gold from the transmogrification of
manasurge rune of the sneak (680% regen over 10 turns; 34 instant mana).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.