Raza'Gul the level 5 Skeleton Brawler by 0mn1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassBrawler
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 13)
Dexterity22 (base 13)
Constitution16 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning25 (base 25)

Resources

Life210/210
Stamina122/122
Healing Factor1.0483870967742
Regeneration1.3104838709677

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage33
Accuracy41
Crit Chance10%
APR16
Speed0.80

Offense: Spell

Spellpower17
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense11
Ranged Defense11
Fatigue7
Physical Save14
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Log

Talent Double Strike is ready to use.

Raza'Gul picks up (h.):
mighty rough leather sling of acid.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 95] (25 cooldown).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 2.29 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 1.35 gold from the transmogrification of
gifted mossy mindstar of life (72% power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (100% power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (115% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, light element).
You gain 2.88 gold from the transmogrification of
cruel elm starstaff of fate (100% power, 2 apr, physical element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 85; cd 14).
You feel very confident walking into this place.
Saving game...

Saving done.

Raza'Gul deactivates
Striking Stance.