Pallor the level 2 Shalore Anorithil by robotdrzaius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp2 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic22 (base 20)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life108/108
Positive14/53
Negative9/33
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance7%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Talent Moonlight Ray is ready to use.

Resting starts...

Talent Searing Light is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Pallor picks up (i.):
coral trident of daylight (11.5-18.4 power, 6 apr).
Lore found:
conch (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Pallor deactivates Hymn of Shadows.

Pallor activates Hymn of Shadows.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Pallor deactivates Hymn of Shadows.