Igm the level 9 Higher Archmage by Frambusjt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp9 / 95%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution18 (base 18)
Magic30 (base 29)
Willpower21 (base 18)
Cunning11 (base 11)

Resources

Life-10/191
Mana146/146
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision1

Offense: Mainhand

Damage16
Accuracy13
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance13%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense17
Ranged Defense17
Fatigue1
Physical Save13
Spell Save30
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
4/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

active
done
active
done
active
done

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Igm the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:00
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Igm the Higher Archmage level 9
1st Mirth 122nd year of Ascendancy at 12:04
see stats

Log

Igm rearms.
Igm stops being poisoned.


Talent Phase Door is ready to use.

Igm uses Gift of the Highborn.

Igm starts regenerating health quickly.

Igm stops surging mana.


Talent Infusion: Healing is ready to use.

Talent Infusion: Wild is ready to use.

Igm stops regenerating health quickly.


Talent Rune: Manasurge is ready to use.
Igm casts Rune: Manasurge.

Igm starts to surge mana.


Talent Teleport is ready to use.

Igm stops surging mana.

Talent Rune: Manasurge is ready to use.
Igm casts Rune: Manasurge.

Igm starts to surge mana.

Ran for 3 turns (stop reason: hostile spotted to the east (Arymiba the thief's Flare)).


Igm loses sight!

Something performs a ranged critical strike against Igm!
Saving game...