Worm that Walks the level 7 Ogre Reaver by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceOgre
ClassReaver
Level / Exp7 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity13 (base 11)
Constitution14 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life255/255
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage12
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense2.05
Ranged Defense2.05
Fatigue9
Physical Save10.85
Spell Save8.4
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You feel a surge of power as a powerful creature falls nearby.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Worm that Walks picks up (a.):
hardened leather cap 'Scaldbringer' (0 def, 7 armour).
Worm that Walks picks up (a.):
dwarven-steel greatsword 'Gille' (39-62.4 power, 2 apr).
Worm that Walks picks up (a.):
teleportation rune of the titan (range 72).
Worm that Walks picks up (c.):
Eilinalaith (29 def, 5 armour).
Worm that Walks picks up (d.):
Fists of the Desert Scorpion (8 def, 4 armour).
Worm that Walks picks up (f.):
stabilizing cashmere wizard hat (2 def, 0 armour).
Worm that Walks picks up (g.):
spiked stralite mail armour (4 def, 8 armour).
Worm that Walks picks up (b.):
balanced stralite battleaxe of persecution (45.5-68.25 power, 3 apr).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 19 turns (stop reason: learnt lore).

Worm that Walks picks up (k.):
Rod of Recall (1/1).

Lore found:
Fists of the Desert Scorpion
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Worm that Walks wears:
hardened leather cap 'Scaldbringer' (0 def, 7 armour).

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).