Momentum the level 18 Ghoul Temporal Warden by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassTemporal Warden
Level / Exp18 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity41 (base 34)
Constitution30 (base 10)
Magic46 (base 46)
Willpower10 (base 12)
Cunning8 (base 10)

Resources

Life730/730
Mana202/202
Paradox300
Healing Factor1.24
Regeneration1.798

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Stealth17.382412182267
See Invisible23.382412182267
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage82
Accuracy44
Crit Chance4%
APR15
Speed0.80

Offense: Spell

Spellpower33
Crit Chance0%
Speed1

Offense: Mind

Mindpower12
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)23 (50%)
Defense22
Ranged Defense22
Fatigue19
Physical Save24
Spell Save22
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance25%
Bleed Resistance100%
Disarm Resistance95%
Fear Resistance100%
Stun Resistance72%
Poison Resistance80%
Knockback Resistance25%

Inscriptions (3/3)

Runes
Implants
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
4/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
2/5
3/5
1/5
Chronomancy / Blade Threading1.30
1/5
1/5
1/5
3/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
1/5
Undead / Ghoul1.10
5/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Momentum the Ghoul Temporal Warden level 7
15th Dusk 122nd year of Ascendancy at 03:50
see stats
Fear me not! (Madness (Adventure) difficulty) Survived the Fearscape!
By Momentum the Ghoul Temporal Warden level 17
72nd Dusk 122nd year of Ascendancy at 16:40
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Momentum the Ghoul Temporal Warden level 10
28th Dusk 122nd year of Ascendancy at 00:57
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Momentum the Ghoul Temporal Warden level 8
20th Dusk 122nd year of Ascendancy at 23:55
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Momentum the Ghoul Temporal Warden level 13
49th Dusk 122nd year of Ascendancy at 00:09
see stats

Log

Something hits Momentum for 238 physical damage.
Something hits Gigantic gravity worm for
202 physical damage.
Something hits Vorotta the sandworm destroyer for
202 physical damage.
Something hits Eluranne the green worm mass for
173 physical damage.
Momentum the level 18 ghoul temporal warden was minced to death by a gigantic gravity worm on level 2 of Sandworm lair.
You have 2 life(s) left.
Momentum seems more focused.

Momentum deactivates Contingency.

Momentum deactivates Weapon Folding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Momentum!
Saving done.

Resting starts...

Talent Blink Blade is ready to use.
Talent Dimensional Step is ready to use.
Talent Arrow Stitching is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arcane Eye is ready to use.
Talent Guardian Unity is ready to use.
Talent Invigorate is ready to use.
Talent Weapon Folding is ready to use.
Talent Rune: Teleportation is ready to use.
Talent Retch is ready to use.
Talent Contingency is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).