Conduit the level 5 Ghoul Solipsist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassSolipsist
Level / Exp5 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity11 (base 10)
Constitution24 (base 10)
Magic10 (base 10)
Willpower29 (base 26)
Cunning15 (base 15)

Resources

Life164/164
Psi152/152
Healing Factor1.3
Regeneration0.975

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage8
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save18
Spell Save13
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
1/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Mind Sear is ready to use.
Conduit's Distortion Bolt hits Boney experiment for
33 physical damage.
Conduit's Distortion Bolt killed Boney experiment!

Resting starts...

Talent Distortion Bolt is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 44 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 1.77 gold from the transmogrification of
spiked iron mail armour of clarity (2 def, 4 armour).
You gain 2.10 gold from the transmogrification of
iron waraxe of vileness (101% power, 2 apr).
You gain 1.74 gold from the transmogrification of
iron waraxe of daylight (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
flaming iron mace (108% power, 2 apr).
You gain 3.07 gold from the transmogrification of
balanced iron greatsword of massacre (124% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).