AdventureArcher the level 1 Halfling Adventurer by grobblewobble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassAdventurer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity18 (base 15)
Constitution13 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy14
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - slings1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (11-14.3 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).
Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Shady cornac man says: 'Hey you. Come here.'


You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).

AdventureArcher can not wear (in main hand):
rough leather sling (missing dependency).
AdventureArcher wears:
rough leather sling.

AdventureArcher wears:
pouch of iron shots (20/20, 14.5-17.4 power, 1 apr).