






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 23 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 48 (base 48) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 599/599 |
| Mana | 158/158 |
| Stamina | 166/166 |
| Healing Factor | 1.3191526171258 |
| Regeneration | 3.9574578513774 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 53 |
| Accuracy | 30 |
| Crit Chance | 12% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +8% |
Defense: Base
| Armour (hardiness) | 24.26934837382 (74.651787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 30 |
| Physical Save | 23 |
| Spell Save | 15 |
| Mental Save | 18 |
Defense: Resistances
| Acid | + 18%(100%) |
| Light | + 10%(100%) |
| Darkness | + 14%(100%) |
| Fire | + 10%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 190.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 334 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| talent | Chant of Fortitude |
| detrimental effect | The target is hexed. Each time it uses an ability it takes 59.29 fire damage, and talent cooldowns are increased by 59% plus 1 turn. Burning Hex |
Quests
Equipment
| In off hand | wrathful iron shield of shrapnel (0 def, 2 armour, 20.5 block)Requires: - Shield usage training - Strength 11 Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% On shield block: * Deals 43 light and fire damage to each enemy blocked * Cause enemies within radius 6 to bleed for 185 physical damage over 5 turns (1/turn) Changes resistances: +6% light / +6% fire Talent granted: +1 Block Handheld deflection devices. |
| Main armor | stralite plate armour of Eyal (0 def, 13 armour)Requires: - Massive armour training - Strength 48 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Fatigue: +22% Life regen: +2.00 Maximum life: +31.00 Healing mod.: +10% A suit of armour made of metal plates. |
| In main hand | Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Inventory
elemental steel waraxe (14-20 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 29 cold damage (1/turn) When wielded/worn: Changes resistances penetration: +9% cold Changes damage: +13% cold One-handed war axes. |
rejuvenating dwarven-steel plate armour of lightning resistance (0 def, 11 armour)Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Changes resistances: +15% lightning Life regen: +2.60 Stamina each turn: +0.50 A suit of armour made of metal plates. |
Salydherin (0 def, 6 armour, 76.5 block)Requires: - Shield usage training - Strength 24 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Dex / +3 Wil / +1 Cun / +3 Con Changes resistances: +18% lightning / +6% nature / +6% acid Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
Resting starts...
Talent Throw Bomb is ready to use.
Persephone slows down.
Persephone regains balance.
Rested for 12 turns (stop reason: all resources and life at maximum).
Grand Corruptor casts Wraithform.
Grand Corruptor turns into a wraith.
Grand Corruptor casts Burning Hex.
Ran for 2 turns (stop reason: detrimental status effect).
Persephone is hexed!
Golem (servant of Persephone) is hexed!
Persephone casts Throw Bomb.
Persephone casts Dissolving Acid.
Grand Corruptor hits Persephone for 59 fire damage.
Persephone hits Grand Corruptor for (194 to bones), 0 acid (0 total damage).
Grand Corruptor casts Timeless.
Grand Corruptor casts Drain.
Persephone is afflicted by a rotting disease!
Grand Corruptor hits Persephone for 224 blight damage.
Rotting Disease from Grand Corruptor hits Persephone for 47 blight damage.
Grand Corruptor casts Blood Spray.
Grand Corruptor's spell attains critical power!
Character control switched to golem (servant of Persephone).
Grand Corruptor hits Persephone for 338 blight damage.
Grand Corruptor killed Persephone!














