rogue the level 6 Halfling Rogue by kimkibeom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 62%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity23 (base 20)
Constitution11 (base 10)
Magic13 (base 10)
Willpower10 (base 10)
Cunning26 (base 23)

Resources

Life176/176
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision5
Stealth21.76740981922

Offense: Mainhand

Damage19
Accuracy26
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy26
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense21.873667031686
Ranged Defense22.873667031686
Fatigue0
Physical Save9.625
Spell Save14.925
Mental Save13.475

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active

Equipment

Tool
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Fool of a Took! Killed oneself as a halfling.
By rogue the Halfling Rogue level 6
1st Mirth 122nd year of Ascendancy at 22:40
see stats

Log

rogue receives 15 healing.

Rogue uses Infusion: Wild.

Rogue lessens the pain.

Skeleton archer shoots!

Skeleton archer's Shoot hits
rogue for 34 physical damage.
rogue the level 6 halfling rogue was pierced to death by a skeleton archer on level 2 of Ruins of Kor'Pul.
You have no more lives left.
Rogue deactivates Lacerating Strikes.

Rogue feels pain again.

Rogue has finished recovering.

Rogue's awareness returns to normal.

Rogue stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton archer's Shoot killed rogue!
Resting starts...

Rogue activates Stealth.

Talent Dirty Fighting is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Flurry is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Saving done.

New Achievement: Fool of a Took!!
Saving game...