Enalni the level 4 Thalore Wyrmic by Drakilax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassWyrmic
Level / Exp4 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity16 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower20 (base 19)
Cunning10 (base 10)

Resources

Life169/169
Stamina134/134
Equilibrium25
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+36.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy34
Crit Chance8%
APR8
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4.3157033123565 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save20
Spell Save13
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.41
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


There is nowhere left to explore.


Lore found:
Lament for Lands now Lost
You can read all your collected lore in the game menu, by pressing Escape.


Sold:
spinel for 4.00 gold.
Sold:
citrine for 4.00 gold.
Bought:
wild infusion of the psychic (resist 14%; cure physical) for 41.55 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 57 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Enalni deactivates Icy Skin.

Enalni deactivates Wild Growth.