Ldin the level 13 Higher Necromancer by BoussmanDrew

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp13 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 10)
Constitution20 (base 20)
Magic34 (base 33)
Willpower32 (base 24)
Cunning14 (base 11)

Resources

Life254/254
Mana254/254
Positive40/86
Souls10/10
Healing Factor1.5789473684211
Regeneration0.63157894736842

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1
See Stealth10

Offense: Mainhand

Damage15
Accuracy7
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save26
Spell Save25
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance20%
Poison Resistance30%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
2/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
2/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
done
failed
done
active
active
active
done
active

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Ldin the Higher Necromancer level 10
6th Flare 122nd year of Ascendancy at 09:58
see stats
That was close Killed your target while having only 1 life left.
By Ldin the Higher Necromancer level 10
10th Flare 122nd year of Ascendancy at 19:15
see stats

Log

There is a teleporting circle to the surface here (press '' or right click to use).

You gain 1.83 gold from the transmogrification of
blazing pouch of steel shots (16/16, 19-22.8 power, 2 apr).
You gain 1.81 gold from the transmogrification of
impenetrable steel plate armour of stability (4 def, 14 armour).
You gain 1.45 gold from the transmogrification of
impenetrable steel plate armour (4 def, 15 armour).
You gain 1.52 gold from the transmogrification of
dwarven-steel plate armour of lightning resistance (5 def, 11 armour).
You gain 4.64 gold from the transmogrification of
troll-hide cured leather armour of acid resistance (2 def, 4 armour).
You gain 1.75 gold from the transmogrification of
iron helm of knowledge (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 13.29 gold from the transmogrification of
pair of dwarven-steel boots 'Siluwyn' (0 def, 4 armour).
You gain 1.28 gold from the transmogrification of
flaming steel waraxe (14.5-20.3 power, 3 apr).
You gain 3.50 gold from the transmogrification of
lifebinding elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, darkness element).
You gain 2.50 gold from the transmogrification of
fungal cured leather sling of power.
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (13.5-18.9 power, 3 apr).
You gain 2.20 gold from the transmogrification of
mighty ash longbow.
You gain 1.50 gold from the transmogrification of
dwarven-steel greatmaul of projection (43-64.5 power, 2 apr).
You gain 3.63 gold from the transmogrification of
balanced steel greatmaul of massacre (38.5-57.75 power, 2 apr).
You gain 3.72 gold from the transmogrification of
balanced iron dagger of persecution (10-13 power, 5 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (33.5-50.25 power, 2 apr).
You gain 5.03 gold from the transmogrification of
balanced steel battleaxe of erosion (23.5-35.25 power, 2 apr).
You gain 2.26 gold from the transmogrification of
movement infusion of the wizard (422% speed; 5 turns).
You gain 2.26 gold from the transmogrification of
insidious poison infusion of the wizard (31 nature damage, 20% healing reduction).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ldin deactivates Necrotic Aura.

Ldin deactivates Blurred Mortality.