Zeckle-Jaus the level 15 Whitehoof Archmage by Guileplume

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp15 / 99%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity11 (base 10)
Constitution20 (base 11)
Magic69 (base 36)
Willpower40 (base 36)
Cunning15 (base 11)

Resources

Life-63/314
Mana17/348
Healing Factor1.0870588855782
Regeneration0.27176472139454

Speed

Mental0%
Attack0%
Movement+32%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy16
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower57
Crit Chance24%
Speed1

Offense: Mind

Mindpower30
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+42%
Light+17%
Mind+22%
Blight+29%
Arcane+16%
Fire+17%
All+7%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save21
Spell Save37
Mental Save22

Defense: Resistances

Lightning+ 26%( 70%)
Temporal+ 18%( 70%)
Mind+ 26%( 70%)
Cold+ 22%( 70%)
All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance72%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
5/5
1/5
4/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
4/5
0/5
0/5
0/5

Effects

Quests

active
active
active
done
active
active
done

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Zeckle-Jaus the Whitehoof Archmage level 13
42nd Retaking 124th year of Ascendancy at 20:43
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Zeckle-Jaus the Whitehoof Archmage level 10
36th Retaking 124th year of Ascendancy at 23:24
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Zeckle-Jaus the Whitehoof Archmage level 15
48th Retaking 124th year of Ascendancy at 12:15
see stats

Log

Captured Yeti Behemoth's manaburn arcane area effect hits Zeckle-Jaus for (4 flat reduction), 0 arcane (0 total damage).
Melee retaliation hits Captured Yeti Behemoth for
(1 antimagic), 0 arcane (0 total damage).
Captured Yeti Behemoth's manaburn arcane area effect hits Captured Yeti Behemoth for
0 arcane damage.

You are unable to move!

You are unable to move!

Captured Yeti Behemoth's manaburn arcane area effect hits Captured Yeti Behemoth for
0 arcane damage.
Zeckle-Jaus is not stunned anymore.

Talent Manathrust is ready to use.
Talent Arcane Vortex is ready to use.
Talent Illuminate is ready to use.

You are unable to move!

Captured Yeti Behemoth's manaburn arcane area effect hits Captured Yeti Behemoth for
0 arcane damage.

You are unable to move!

Zeckle-Jaus casts
Congeal Time.
Captured Yeti Behemoth slows down.

Captured Yeti Behemoth hits Captured Yeti Behemoth for 34 healing, 34 healing (0 total damage) [69 healing].
Captured Yeti Behemoth's manaburn arcane area effect hits Captured Yeti Behemoth for
0 arcane damage.

You are unable to move!

You are unable to move!

Captured Yeti Behemoth uses
Ice Claw.
Zeckle-Jaus is not dazed anymore.

Captured Yeti Behemoth deactivates
Antimagic Shield.
The antimagic shield of Captured Yeti Behemoth crumbles.
Captured Yeti Behemoth hits Zeckle-Jaus for (22 flat reduction), 125 cold (125 total damage).
Melee retaliation hits Captured Yeti Behemoth for
(3 antimagic), 0 arcane (0 total damage).
Zeckle-Jaus the level 15 whitehoof archmage was frozen to death by Captured Yeti Behemoth on level 4 of Dominion Port.