AMPunch the level 2 Cornac White Monk by aa007007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWhite Monk
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity20 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life134/134
Stamina116/116
Healing Factor1.025
Regeneration0.25625

Speed

Mental0%
Attack0%
Movement+2%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage16
Accuracy24
Crit Chance1%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue3
Physical Save7
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Rending1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Martial Arts1.30
1/5
0/5
0/5
0/5
Technique / Mending1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Fending1.30
0/5
0/5
0/5
0/5
Technique / Agile Combatant1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Main armor
On hands
On feet
Light source

Inventory

Achievements

Log

AMPunch hits Green worm mass for 16 physical damage.
AMPunch killed Green worm mass!
Green worm mass misses AMPunch.

You collect a new ingredient:
green worm (1).
AMPunch hits Green worm mass for 16 physical damage.
AMPunch killed Green worm mass!

Resting starts...

Rested for 38 turns (stop reason: all resources and life at maximum).


Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).