Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 19 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 21 (base 16) |
Dexterity | 15 (base 12) |
Constitution | 24 (base 16) |
Magic | 20 (base 16) |
Willpower | 12 (base 10) |
Cunning | 12 (base 10) |
Resources
Life | 500/500 |
Mana | 182/182 |
Stamina | 159/159 |
Healing Factor | 1.3 |
Regeneration | 0.325 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +102% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 25 |
Accuracy | 27 |
Crit Chance | 3% |
APR | 3 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 20 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 13.2 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 22.01 (79.952380952381%) |
Defense | 9.75 |
Ranged Defense | 15.75 |
Fatigue | 18 |
Physical Save | 23.831691202802 |
Spell Save | 14.536529955486 |
Mental Save | 11.487000468471 |
Defense: Resistances
All | + 10%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Socketed Gems | agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
Socketed Gems | agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
In off hand | crackling steel shield of radiance (6 def, 2 armour, 40.5 block) crackling steel shield of radiance (6 def, 2 armour, 40.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Effects when hit in melee: * 10% chance to blind * 11% chance to daze Changes stats: +1 Dex / +2 Mag / +4 Con Changes resistances: +11% light / +10% lightning Talent granted: +2 Block Handheld deflection devices. |
Main armor | fortifying steel mail armour of implacability (2 def, 10 armour) fortifying steel mail armour of implacability (2 def, 10 armour)Requires: - Strength 20 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +10 Defense: +2 Fatigue: +10% Changes stats: +3 Str / +2 Con Physical save: +7 Maximum life: +42.00 A suit of armour made of mail. |
In main hand | blazebringer's steel longsword of massacre (23.5-32.9 power, 3 apr) blazebringer's steel longsword of massacre (23.5-32.9 power, 3 apr)Requires: - Strength 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 23.5 - 32.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Burst (radius 2) on crit: +7 fire When wielded/worn: Changes resistances penetration: +6% fire Global speed: +2% Sharp, long, and deadly. |
Inventory
Willowgasher the steel mace (12-16.8 power, 3 apr) Willowgasher the steel mace (12-16.8 power, 3 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +1.0% Attack speed: 100% Damage (Melee): +14 insidious poison When wielded/worn: Changes resistances: +3% nature Changes damage: +9% nature Blunt and deadly. |
rough leather belt rough leather belt1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
focusing cashmere robe of time (+12%) (2 def, 0 armour) focusing cashmere robe of time (+12%) (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Mag / +5 Wil Changes resistances: +12% temporal Changes damage: +12% temporal Mana each turn: +0.21 Psi each turn: +0.10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Skyvice the dwarven-steel mail armour (3 def, 8 armour) Skyvice the dwarven-steel mail armour (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes stats: +5 Cun / +5 Wil Changes resistances: +9% lightning / +15% fire / +5% arcane Changes resistances penetration: +5% arcane Mental save: +15 Life regen: +1.60 Maximum life: +60.00 Healing mod.: +16% A suit of armour made of mail. |
tempestuous rough leather armour of lightning resistance (6 def, 2 armour) tempestuous rough leather armour of lightning resistance (6 def, 2 armour)Requires: - Strength 10 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +5 Fatigue: +6% Damage (Melee): 6 lightning Damage (Ranged): 6 lightning Changes resistances: +29% lightning / +11% cold A suit of armour made of leather. |
troll-hide cured leather armour (2 def, 4 armour) troll-hide cured leather armour (2 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Life regen: +3.00 Healing mod.: +14% A suit of armour made of leather. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 Special effect on block: Chance that a blast of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
Wrathroot's Barkwood (9 def, 10 armour, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 60 block)Requires: - Strength 25 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When wielded/worn: Armour: +10 Defense: +9 Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
steel shield 'Poxflash' (6 def, 7 armour, 61 block) steel shield 'Poxflash' (6 def, 7 armour, 61 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +7 Defense: +6 Ranged Defense: +6 Fatigue: +8% Effects on melee hit: * Slows global speed by 40% Talent granted: +2 Block Handheld deflection devices. |
Cyratha the quiver of dragonbone arrows (19/19, 53.5-74.9 power, 18 apr) Cyratha the quiver of dragonbone arrows (19/19, 53.5-74.9 power, 18 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 53.5 - 74.9 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +11.0% Capacity: 19 On weapon hit: * 40 arcane resource burn * Slows global speed by 20% * 10% chance to create an air burst On weapon crit: * cripple the target Travel speed: +200% Damage (Ranged): +60 insidious poison Arrows are used with bows to pierce your foes to death. |
Umbraglean (17/17, 32.5-45.5 power, 10 apr) Umbraglean (17/17, 32.5-45.5 power, 10 apr)Requires: - Dexterity 24 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 32.5 - 45.5 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 17 On weapon hit: * Slows global speed by 40% * 20% chance to inflict damage reduction Damage (Ranged): +24 insidious poison Burst (radius 1) on hit: +8 darkness Arrows are used with bows to pierce your foes to death. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
iron pickaxe of quickening (dig speed 28 turns) iron pickaxe of quickening (dig speed 28 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Achievements
Log
Grumpy casts Extract Gems.
You extract aquamarine from steel waraxe (15.5-21.7 power, 3 apr)
Grumpy casts Extract Gems.
You extract amethyst from flaming steel dagger of vileness (11-14.3 power, 6 apr)
Grumpy casts Extract Gems.
You extract aquamarine from balanced steel greatmaul of dampening (31-46.5 power, 2 apr)
Grumpy casts Extract Gems.
You extract aquamarine from manaburning steel waraxe (12.5-17.5 power, 3 apr)
You are unable to move!
You are unable to move!
Grumpy casts Extract Gems.
You extract quartz from dwarven-steel battleaxe 'Galykalthorain' (30.5-45.75 power, 2 apr)
Grumpy casts Extract Gems.
You extract citrine from iron helm of constitution (+3) (0 def, 3 armour)
Grumpy casts Extract Gems.
You extract onyx from prismatic dwarven-steel helm of constitution (+2) (0 def, 4 armour)
You are no longer encumbered.
You give focusing cashmere robe of time (+12%) (2 def, 0 armour) to golem (servant of Grumpy).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Character control switched to golem (servant of Grumpy).