Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.0 |
| Addons | Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Allow Respec Anywhere 1.2.3Infinite500 v2.5b: Revised high level play for ToME 1.3.0Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.3.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Alchemist |
| Level / Exp | 32 / 48% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Gargototh) at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:27 / 87Killed by golem at level 4 on the 76th Pyre 122nd year of Ascendancy at 06:00 Killed by Gargototh at level 4 on the 76th Pyre 122nd year of Ascendancy at 09:00 Killed by golem (servant of Gargototh) at level 5 on the 76th Pyre 122nd year of Ascendancy at 13:39 Killed by golem (servant of Gargototh) at level 6 on the 76th Pyre 122nd year of Ascendancy at 20:35 Killed by Wrathroot at level 6 on the 76th Pyre 122nd year of Ascendancy at 23:35 Killed by Wrathroot at level 6 on the 77th Pyre 122nd year of Ascendancy at 02:47 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 06:13 Killed by pyromancer at level 8 on the 77th Pyre 122nd year of Ascendancy at 13:04 Killed by fire imp at level 8 on the 77th Pyre 122nd year of Ascendancy at 18:20 Killed by venom drake hatchling at level 8 on the 77th Pyre 122nd year of Ascendancy at 22:30 Killed by golem (servant of Gargototh) at level 9 on the 78th Pyre 122nd year of Ascendancy at 02:51 Killed by orc cryomancer at level 10 on the 79th Pyre 122nd year of Ascendancy at 12:52 Killed by golem (servant of Gargototh) at level 10 on the 79th Pyre 122nd year of Ascendancy at 17:13 Killed by golem (servant of Gargototh) at level 10 on the 1st Mirth 122nd year of Ascendancy at 19:19 Killed by ice wyrm at level 11 on the 2nd Mirth 122nd year of Ascendancy at 02:11 Killed by golem (servant of Gargototh) at level 11 on the 2nd Mirth 122nd year of Ascendancy at 11:00 Killed by wretchling at level 14 on the 9th Mirth 122nd year of Ascendancy at 05:54 Killed by Islora the bloated horror at level 14 on the 9th Mirth 122nd year of Ascendancy at 19:48 Killed by venom drake at level 15 on the 1st Summertide 122nd year of Ascendancy at 09:40 Killed by golem (servant of Gargototh) at level 15 on the 1st Summertide 122nd year of Ascendancy at 14:05 Killed by golem (servant of Gargototh) at level 15 on the 2nd Summertide 122nd year of Ascendancy at 12:45 Killed by ice wyrm at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:21 Killed by golem (servant of Gargototh) at level 17 on the 5th Flare 122nd year of Ascendancy at 15:20 Killed by golem (servant of Gargototh) at level 17 on the 6th Flare 122nd year of Ascendancy at 06:40 Killed by multi-hued drake at level 17 on the 6th Flare 122nd year of Ascendancy at 10:49 Killed by Eluth the elven cultist at level 18 on the 9th Flare 122nd year of Ascendancy at 15:15 Killed by fire wyrm at level 19 on the 10th Flare 122nd year of Ascendancy at 22:24 Killed by temporal hound's temporal clone at level 19 on the 2nd Dusk 122nd year of Ascendancy at 18:52 Killed by Rat Lich at level 20 on the 5th Dusk 122nd year of Ascendancy at 11:01 Killed by golem (servant of Gargototh) at level 20 on the 5th Dusk 122nd year of Ascendancy at 17:07 Killed by Xeroma the elven cultist at level 21 on the 8th Dusk 122nd year of Ascendancy at 17:15 Killed by Layyvena the temporal stalker at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:36 Killed by storm wyrm at level 22 on the 11st Dusk 122nd year of Ascendancy at 00:37 Killed by Shaora the Bringer of Doom at level 22 on the 12nd Dusk 122nd year of Ascendancy at 11:29 Killed by Shaora the Bringer of Doom at level 22 on the 12nd Dusk 122nd year of Ascendancy at 15:06 Killed by golem (servant of Gargototh) at level 23 on the 15th Dusk 122nd year of Ascendancy at 23:43 Killed by venom wyrm at level 23 on the 16th Dusk 122nd year of Ascendancy at 02:11 Killed by venom wyrm at level 23 on the 16th Dusk 122nd year of Ascendancy at 04:40 Killed by worm that walks at level 23 on the 16th Dusk 122nd year of Ascendancy at 08:21 Killed by worm that walks at level 23 on the 16th Dusk 122nd year of Ascendancy at 11:05 Killed by orc pyromancer at level 24 on the 17th Dusk 122nd year of Ascendancy at 06:54 Killed by uruivellas at level 24 on the 19th Dusk 122nd year of Ascendancy at 14:16 Killed by uruivellas at level 24 on the 19th Dusk 122nd year of Ascendancy at 17:48 Killed by Velarinn the venom drake hatchling at level 25 on the 20th Dusk 122nd year of Ascendancy at 22:28 Killed by orc necromancer at level 25 on the 22nd Dusk 122nd year of Ascendancy at 07:24 Killed by golem (servant of Gargototh) at level 26 on the 22nd Dusk 122nd year of Ascendancy at 23:55 Killed by golem (servant of Gargototh) at level 26 on the 23rd Dusk 122nd year of Ascendancy at 03:27 Killed by Betora the giant lightning ant at level 26 on the 24th Dusk 122nd year of Ascendancy at 03:26 Killed by Betora the giant lightning ant at level 26 on the 24th Dusk 122nd year of Ascendancy at 06:03 Killed by Betora the giant lightning ant at level 26 on the 24th Dusk 122nd year of Ascendancy at 09:31 Killed by ultimate telugoroth at level 27 on the 27th Dusk 122nd year of Ascendancy at 15:50 Killed by Slasul at level 28 on the 27th Dusk 122nd year of Ascendancy at 18:40 Killed by Slasul at level 28 on the 27th Dusk 122nd year of Ascendancy at 21:27 Killed by Slasul at level 28 on the 28th Dusk 122nd year of Ascendancy at 00:20 Killed by Slasul at level 28 on the 28th Dusk 122nd year of Ascendancy at 03:05 Killed by Slasul at level 28 on the 28th Dusk 122nd year of Ascendancy at 05:47 Killed by Slasul at level 28 on the 28th Dusk 122nd year of Ascendancy at 07:34 Killed by golem (servant of Gargototh) at level 28 on the 28th Dusk 122nd year of Ascendancy at 09:39 Killed by Aromitta the patchwork troll at level 28 on the 30th Dusk 122nd year of Ascendancy at 04:26 Killed by Aromitta the patchwork troll at level 29 on the 30th Dusk 122nd year of Ascendancy at 08:24 Killed by Aromitta the patchwork troll at level 29 on the 30th Dusk 122nd year of Ascendancy at 12:28 Killed by Aromitta the patchwork troll at level 29 on the 30th Dusk 122nd year of Ascendancy at 17:59 Killed by golem (servant of Gargototh) at level 29 on the 30th Dusk 122nd year of Ascendancy at 21:16 Killed by Aromitta the patchwork troll at level 29 on the 31st Dusk 122nd year of Ascendancy at 00:31 Killed by mucus ooze at level 29 on the 31st Dusk 122nd year of Ascendancy at 03:09 Killed by golem (servant of Gargototh) at level 29 on the 31st Dusk 122nd year of Ascendancy at 06:51 Killed by golem (servant of Gargototh) at level 29 on the 31st Dusk 122nd year of Ascendancy at 09:59 Killed by Aromitta the patchwork troll at level 29 on the 31st Dusk 122nd year of Ascendancy at 12:48 Killed by mucus ooze at level 29 on the 31st Dusk 122nd year of Ascendancy at 16:12 Killed by Aromitta the patchwork troll at level 29 on the 31st Dusk 122nd year of Ascendancy at 20:35 Killed by Aromitta the patchwork troll at level 29 on the 32nd Dusk 122nd year of Ascendancy at 08:25 Killed by Aromitta the patchwork troll at level 29 on the 32nd Dusk 122nd year of Ascendancy at 08:43 Killed by golem (servant of Gargototh) at level 29 on the 32nd Dusk 122nd year of Ascendancy at 11:48 Killed by Aromitta the patchwork troll at level 29 on the 32nd Dusk 122nd year of Ascendancy at 14:54 Killed by armoured skeleton warrior at level 29 on the 33rd Dusk 122nd year of Ascendancy at 10:43 Killed by orc pyromancer at level 29 on the 35th Dusk 122nd year of Ascendancy at 13:19 Killed by Pale Drake at level 30 on the 36th Dusk 122nd year of Ascendancy at 08:20 Killed by golem (servant of Gargototh) at level 30 on the 36th Dusk 122nd year of Ascendancy at 12:35 Killed by fire drake at level 30 on the 36th Dusk 122nd year of Ascendancy at 16:40 Killed by Pale Drake at level 30 on the 36th Dusk 122nd year of Ascendancy at 21:18 Killed by golem (servant of Gargototh) at level 30 on the 37th Dusk 122nd year of Ascendancy at 01:48 Killed by archlich at level 30 on the 37th Dusk 122nd year of Ascendancy at 22:03 Killed by shadow at level 30 on the 38th Dusk 122nd year of Ascendancy at 01:35 Killed by archlich at level 30 on the 38th Dusk 122nd year of Ascendancy at 05:03 Killed by golem (servant of Gargototh) at level 30 on the 39th Dusk 122nd year of Ascendancy at 22:17 Killed by golem (servant of Gargototh) at level 32 on the 46th Dusk 122nd year of Ascendancy at 00:06 |
Primary Stats
| Strength | 26 (base 10) |
| Dexterity | 14 (base 10) |
| Constitution | 71 (base 60) |
| Magic | 64 (base 60) |
| Willpower | 24 (base 14) |
| Cunning | 30 (base 11) |
Resources
| Life | 618/618 |
| Mana | 357/357 |
| Vim | 194/194 |
| Healing Factor | 1 |
| Regeneration | 0.44999999999999 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +107.19994720145% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 9 |
Offense: Mainhand
| Damage | 72 |
| Accuracy | 22 |
| Crit Chance | 11% |
| APR | 25 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 50.333333333333 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32.9 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Damage Bonus
| All | +6% |
Offense: Damage Penetration
| All | +10% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 24.1 |
| Ranged Defense | 24.1 |
| Fatigue | 5 |
| Physical Save | 39.0875 |
| Spell Save | 26.0125 |
| Mental Save | 43.438004845193 |
Defense: Resistances
| All | + 10%( 70%) |
Defense: Immunities
| Disarm Resistance | 5% |
| Confusion Resistance | 81% |
| Instadeath Resistance | 100% |
| Stun Resistance | 10% |
| Poison Resistance | 10% |
| Silence Resistance | 46% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1415% over 10 turns and instantly restoring 71 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 360 damage for 6 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 445 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 2/5 |
| 4/5 |
| 1/5 |
| Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Spell / Golemancy | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Fire alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Acid alchemy | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 3/5 |
Generic Talents
| Corruption / Vile life | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Spell / Staff combat | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Acid Infusion |
| talent | Elemental Discord |
Quests
You successfully escorted the injured seer to the recall portal on level 16 of Infinite Dungeon. Escort: injured seer (level 16 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You failed to protect the injured seer from death by Kozeeur the dolleg. Escort: injured seer (level 18 of Infinite Dungeon) | failed |
You failed to protect the lost anorithil from death by fire drake hatchling. Escort: lost anorithil (level 11 of Infinite Dungeon) | failed |
You failed to protect the lost anorithil from death by fire blast trap. Escort: lost anorithil (level 20 of Infinite Dungeon) | failed |
You successfully escorted the lost warrior to the recall portal on level 14 of Infinite Dungeon. Escort: lost warrior (level 14 of Infinite Dungeon)As a reward you learnt talent Vitality (+1 level(s)). | done |
You failed to protect the lost warrior from death by ice blast trap. Escort: lost warrior (level 7 of Infinite Dungeon) | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Vorynor the pair of drakeskin leather boots (0 def, 5 armour) Vorynor the pair of drakeskin leather boots (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +1 Physical power: +4 (+2 eff.) Armour: +5 Fatigue: +5% Changes stats: +14 Str / +9 Con Changes resistances: +1% physical Changes damage: +9% physical Only die when reaching: -20.00 life Size category: +1 It can be used to activate talent Heave, placing all other charms into a 10 cooldown : Effective talent level: 4.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 6 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. A pair of boots made of leather. |
| Quiver | 134 alchemist aquamarine 134 alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
| Light source | Bokagas the Sootmistress Bokagas the SootmistressCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +11 Damage when hit (Melee): 4 arcane / 12 darkness Changes resistances penetration: +10% arcane / +20% darkness / +10% all Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Porath (3 def, 0 armour) Porath (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +2 Con Changes resistances: +9% acid / +25% darkness / +14% mind Changes damage: +9% acid / +17% darkness / +5% lightning / +10% mind / +14% cold / +10% arcane / +6% fire Physical save: +19 (+7 eff.) Mental save: +13 (+4 eff.) Poison immunity: +10% Disarm immunity: +5% Stun/Freeze immunity: +10% Maximum psi: +26.00 Mindpower: +7 (+4 eff.) Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
| Tool | dwarven-steel pickaxe 'Radhuntir' (dig speed 24 turns) dwarven-steel pickaxe 'Radhuntir' (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +6 (+3 eff.) Damage when hit (Melee): 4 arcane Changes stats: +2 Str / +4 Cun Changes resistances penetration: +5% arcane Reduces incoming crit damage: 5.00% Light radius: +2 Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | titan's copper ring of the mountain (+10%) titan's copper ring of the mountain (+10%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +10% physical Changes damage: +10% physical Physical save: +4 (+2 eff.) Rings can have magical properties. |
| On fingers | rogue's steel ring of pilfering rogue's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+4 eff.) Armour penetration: +9 Defense: +16 (+8 eff.) Changes stats: +4 Cun It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around waist | Xegavea XegaveaCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +6 Dex / +5 Cun / +7 Lck Changes damage: +9% acid Reduces incoming crit damage: 5.00% Trap disarming bonus: +13 Stealth bonus: +8 Stamina each turn: +0.40 Only die when reaching: -60.00 life Infravision radius: +4 A belt that goes around your waist. |
| In main hand | Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element) Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 24.0 - 28.8 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire Spellpower: +27 (+9 eff.) Spell crit. chance: +7% Plaguefire detonates when its victim dies, spreading to other enemies up to two times. It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 15 power out of 2/15. The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. |
| On hands | naturalist's rough leather gloves of the starseeker (0 def, 1 armour) naturalist's rough leather gloves of the starseeker (0 def, 1 armour)Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 nature Changes stats: +2 Cun / +2 Mag Changes resistances: +6% nature / +6% light / +6% darkness Changes damage: +4% nature Infravision radius: +1 It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 80.89 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Shimmerhacker (3 def, 0 armour) Shimmerhacker (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Physical crit. chance: +2.0% Defense: +3 (+2 eff.) Effects on melee hit: * 40% chance to daze Damage when hit (Melee): 12 blight Changes resistances: +3% lightning Changes damage: +12% blight / +4% all Mental save: +24 (+8 eff.) Spell crit. chance: +2% Mindpower: +5 (+2 eff.) Mental crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Blindmaim (2 def, 0 armour) Blindmaim (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Str / +3 Con Changes resistances: +6% darkness Changes resistances penetration: +15% blight Changes damage: +6% blight / +9% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 200 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
acid wave rune (331 acid damage; dur 5; apply 21) acid wave rune (331 acid damage; dur 5; apply 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 330.87 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 21. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Zubita (84-134.4 power, 4 apr) Zubita (84-134.4 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 84.0 - 134.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +6.0% Fatigue: -8% Changes resistances penetration: +5% physical Reduces incoming crit damage: 10.00% Massive two-handed swords. |
Sulfurream (5 def, 18 armour) Sulfurream (5 def, 18 armour)Requires: - Strength 48 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Physical power: +23 (+10 eff.) Armour: +18 Defense: +5 (+2 eff.) Fatigue: +8% Effects on melee hit: * 30% chance to blind Changes stats: +8 Str / +8 Mag / +9 Wil Changes resistances: +40% lightning / +3% nature Changes damage: +15% nature / +15% light Physical save: +10 (+4 eff.) Spellpower: +18 (+6 eff.) Spell crit. chance: +8% Mindpower: +20 (+9 eff.) Mental crit. chance: +9% A suit of armour made of mail. |
Dagynik (12 def, 3 armour, 208.5 block) Dagynik (12 def, 3 armour, 208.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Damage when hit (Melee): 4 mind Changes resistances: +25% cold Changes resistances penetration: +20% mind Changes damage: +6% arcane / +6% mind Talent granted: +5 Block Handheld deflection devices. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 opal 11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 topaz 14 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+6 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 29.93 cold damage and 31.18 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
76 alchemist garnet 76 alchemist garnet0.00 Encumbrance. Type: alchemist-gem / red ; tier 3 When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
11 amethyst 11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Gargototh the Yeek Alchemist level 18
7th Flare 122nd year of Ascendancy at 07:36 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Gargototh the Yeek Alchemist level 31
42nd Dusk 122nd year of Ascendancy at 16:15 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Gargototh the Yeek Alchemist level 28
28th Dusk 122nd year of Ascendancy at 09:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Gargototh the Yeek Alchemist level 24
19th Dusk 122nd year of Ascendancy at 21:15 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Gargototh the Yeek Alchemist level 19
2nd Dusk 122nd year of Ascendancy at 16:27 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Gargototh the Yeek Alchemist level 32
45th Dusk 122nd year of Ascendancy at 13:49 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Gargototh the Yeek Alchemist level 10
79th Pyre 122nd year of Ascendancy at 06:26 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Gargototh the Yeek Alchemist level 20
3rd Dusk 122nd year of Ascendancy at 21:26 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Gargototh the Yeek Alchemist level 30
36th Dusk 122nd year of Ascendancy at 03:54 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Gargototh the Yeek Alchemist level 31
42nd Dusk 122nd year of Ascendancy at 10:55 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Gargototh the Yeek Alchemist level 28
28th Dusk 122nd year of Ascendancy at 09:39 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Gargototh the Yeek Alchemist level 29
31st Dusk 122nd year of Ascendancy at 00:31 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Gargototh the Yeek Alchemist level 20
5th Dusk 122nd year of Ascendancy at 20:06 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Gargototh the Yeek Alchemist level 26
24th Dusk 122nd year of Ascendancy at 13:33 see stats
Log
Golem (servant of Gargototh) receives 29 healing.
Golem (servant of Gargototh) receives 29 healing.
Gargototh stops regenerating health quickly.
Talent Throw Bomb is ready to use.
The shield around golem (servant of Gargototh) crumbles.
Golem (servant of Gargototh) receives 29 healing.
Golem (servant of Gargototh) receives 29 healing.
Resting starts...
Golem (servant of Gargototh) has finished recovering.
Golem (servant of Gargototh)'s acid coating is diluted.
Talent Infusion: Regeneration is ready to use.
Talent Flame Infusion is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).
Ran for 8 turns (stop reason: something interesting).
You gain 20.00 gold from the transmogrification of Crystal Focus.
Gargototh wears: Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element).
Gargototh wears (replacing Eldritch Pearl): Bokagas the Sootmistress.
You gain 12.42 gold from the transmogrification of magewarrior's short yew magestaff of invocation (20-24 power, 4 apr, arcane element).
Gargototh deactivates Elemental Discord.
Gargototh deactivates Acid Infusion.
Golem (servant of Gargototh) deactivates Reflective Skin.
