Demantis the level 14 Skeleton Doombringer by Bradicus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp14 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 23)
Dexterity17 (base 10)
Constitution29 (base 27)
Magic37 (base 30)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life490/490
Equilibrium0
Stamina150/150
Vim69/160
Healing Factor1.45
Regeneration21.109833178265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision6
See Invisible7

Offense: Mainhand

Damage52
Accuracy28
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)21 (30%)
Defense9
Ranged Defense13
Fatigue13
Physical Save30
Spell Save31
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Bleed Resistance100%
Knockback Resistance5%
Fear Resistance100%
Stun Resistance15%
Poison Resistance100%
Blind Resistance17%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
0/5
0/5
0/5
Corruption / Wrath1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
4/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
3/5
0/5

Effects

beneficial effect

Quests

done
done
done
done
failed
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Demantis the Skeleton Doombringer level 10
4th Dusk 122nd year of Ascendancy at 03:47
see stats
Poisonous (Exploration mode) Sided with the assassin lord.
By Demantis the Skeleton Doombringer level 13
20th Dusk 122nd year of Ascendancy at 22:03
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By Demantis the Skeleton Doombringer level 14
63rd Dusk 122nd year of Ascendancy at 11:36
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Demantis the Skeleton Doombringer level 9
8th Flare 122nd year of Ascendancy at 16:48
see stats

Log

Talent Bone Armour is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.50 gold from the transmogrification of
cleansing cured leather armour of stability (2 def, 4 armour).
You gain 1.52 gold from the transmogrification of
mindwoven linen wizard hat of time (+10%) (1 def, 0 armour).
You gain 3.92 gold from the transmogrification of
focusing woollen robe of fire (+16%) (0 def, 0 armour).
You gain 2.02 gold from the transmogrification of
nature's vined mindstar of the jelly (5.5-6.05 power, 18 apr, nature damage).
You gain 2.94 gold from the transmogrification of
honing mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 5.10 gold from the transmogrification of
epiphanous mossy mindstar of sand (2.5-2.75 power, 12 apr, mind damage).
You gain 2.86 gold from the transmogrification of
creative vined mindstar of slime (6-6.6 power, 18 apr, mind damage).
You gain 1.00 gold from the transmogrification of
iron greatmaul of amnesia (18.5-27.75 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 19th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.

Today is the 20th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.

Today is the 21st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.

Ran for 23 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Saving game...

Saving done.