Archmage Lemmington the level 10 Shalore Archmage by Lemmington

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic38 (base 34)
Willpower30 (base 24)
Cunning15 (base 11)

Resources

Life146/146
Mana178/188
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage13
Accuracy20
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower41.884613846649
Crit Chance12%
Speed1

Offense: Mind

Mindpower23.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense21.05
Ranged Defense21.05
Fatigue0
Physical Save11.3
Spell Save27.4
Mental Save23.375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
4/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
failed
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Archmage Lemmington the Shalore Archmage level 10
3rd Flare 122nd year of Ascendancy at 11:24
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage Lemmington the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:39
see stats

Log

Resting starts...
Talent Lightning is ready to use.
Talent Flameshock is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Archmage Lemmington deactivates Arcane Shield.

Archmage Lemmington activates Arcane Shield.

Archmage Lemmington deactivates Shielding.

Archmage Lemmington activates Shielding.

Archmage Lemmington deactivates Arcane Power.

Archmage Lemmington activates Arcane Power.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (13/13, 15.5-18.6 power, 1 apr).
You gain 1.02 gold from the transmogrification of
miner's iron helm of constitution (+2) (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.21 gold from the transmogrification of
slime-covered iron waraxe (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 2.30 gold from the transmogrification of
thought-forged iron battleaxe (14-21 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.