Sinjin the level 4 Ghoul Reaver by sinjin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp4 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 14)
Dexterity12 (base 11)
Constitution23 (base 10)
Magic28 (base 26)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life-18/220
Vim95/112
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy22
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance0%
Speed1

Offense: Damage Bonus

Nature+4%
Arcane+3%

Defense: Base

Armour (hardiness)8 (30%)
Defense21.35
Ranged Defense21.35
Fatigue7
Physical Save16.8
Spell Save13.65
Mental Save6.65

Defense: Resistances

Blight+ 34%( 70%)
Nature+ 38%( 70%)
Cold+ 48%( 70%)
All+ 18%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect

Quests

active
done

Equipment

On hands
On feet
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

The shield around Sinjin crumbles.
Skeleton mage hits Sinjin for 68 arcane damage.

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the south (skeleton mage)).


Sinjin casts Virulent Disease.

Skeleton mage shrugs off the effect 'Decrepitude Disease'!
Skeleton mage hits Sinjin for 11 darkness damage.

Sinjin casts Rend.

Skeleton mage resists the cut!

Skeleton mage resists the cut!

Sinjin hits skeleton mage for 29 physical, 7 nature, 16 physical, 7 nature, 16 blight, 7 nature, 10 blight, 7 nature damage (total 94.95).
Skeleton mage casts Flame.

Sinjin is on fire!

Skeleton mage hits Sinjin for 35 fire damage.
Talent Virulent Disease is ready to use.
Talent Drain is ready to use.
Skeleton mage hits Sinjin for 12 fire damage.

Sinjin casts Rune: Phase Door.


Skeleton mage hits Sinjin for 10 fire damage.

Talent Rune: Shielding is ready to use.
Sinjin stops burning.

Saving done.

Saving done.

Saving game...