Sinjin the level 2 Halfling Shadowblade by sinjin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp2 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life-5/118
Mana95/106
Stamina83/83
Healing Factor1
Regeneration0.25

Speed

Mental-30%
Attack-30%
Movement0%
Spell-30%
Global+86.070797642506%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage13
Accuracy12
Crit Chance32%
APR5
Speed1.43

Offense: Offhand

Damage7
Accuracy12
Crit Chance32%
APR5
Speed1.43

Offense: Spell

Spellpower13
Crit Chance25%
Speed1.4285714285714

Offense: Mind

Mindpower14.6
Crit Chance25%
Speed1.4285714285714

Defense: Base

Armour (hardiness)2 (30%)
Defense5.1
Ranged Defense5.1
Fatigue6
Physical Save23.8625
Spell Save24.2125
Mental Save25.2625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Sinjin uses Infusion: Wild.

Sinjin lessens the pain.

Sinjin uses Luck of the Little Folk.

Sinjin seems more aware.

Sinjin activates Shadow Combat.

Sinjin slows down.

Rogue hits Sinjin for 12 physical, 9 physical, 4 nature damage (total 23.22).
Rogue performs a critical strike!
Rogue hits Sinjin for 16 physical, 11 physical, 4 nature damage (total 29.76).

Sinjin misses rogue.

Sinjin misses rogue.

Rogue feels pain again.

Rogue performs a critical strike!
Sinjin is crippled.

Rogue hits Sinjin for 10 physical, 16 physical, 4 nature damage (total 28.23).

Sinjin casts Phase Door.

Rogue performs a critical strike!
Rogue hits Sinjin for 18 physical, 9 physical, 4 nature damage (total 29.37).

Sinjin feels pain again.

Saving done.

Saving done.

Saving game...