Tyrak the level 9 Orc Sawbutcher by hats

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp9 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 33)
Dexterity12 (base 11)
Constitution16 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning22 (base 21)

Resources

Life273/273
Steam100/100
Healing Factor1.0723870967742
Regeneration7.9892838709677

Speed

Mental0%
Attack0%
Movement+201.15529534287%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage58
Accuracy26
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage29
Accuracy26
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)23.317011280365 (73.452380952381%)
Defense15
Ranged Defense15
Fatigue19
Physical Save35
Spell Save7
Mental Save11

Defense: Resistances

Cold+ 15%( 70%)
Blight+ 6%( 70%)
Physical+ 9%( 70%)
Fire+ 6%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance18%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
1/5
0/5
Steamtech / Sawmaiming1.30
1/5
1/5
1/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.32
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active
active

Equipment

On feet
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


You gain 2.32 gold from the melting of
brass lantern of focus.
You collect a new ingredient:
lump of iron (1).
You gain 1.35 gold from the melting of
spiked iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the melting of
linen wizard hat (1 def, 0 armour).
You gain 2.04 gold from the melting of
surging elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.50 gold from the melting of
cured leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.86 gold from the melting of
mossy mindstar of slime (3-3.3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.39 gold from the melting of
thought-forged iron greatmaul of massacre (24.5-36.75 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.17 gold from the melting of
balanced iron dagger of erosion (9.5-12.35 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.05 gold from the melting of
balanced iron battleaxe of paradox (15-22.5 power, 1 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Kinetic Stabiliser.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.13 gold from the melting of
sun infusion of the sneak (rad 5; power 33; turns 4; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
Tyrak deactivates Saw Wheels.