Buzzhoof the level 50 Whitehoof Sawbutcher by Hezehoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp50 / 668%
Sizemedium
Lifes / Deaths

Primary Stats

Strength98 (base 60)
Dexterity56 (base 29)
Constitution69 (base 60)
Magic28 (base 10)
Willpower13 (base 10)
Cunning101 (base 60)

Resources

Life1718/1718
Healing Factor1.324
Regeneration1.9198

Speed

Mental0%
Attack0%
Movement+8.8817841970013E-13%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision2
See Stealth17
See Invisible15

Offense: Mainhand

Damage131
Accuracy52
Crit Chance54%
APR24
Speed1.00

Offense: Spell

Spellpower47
Crit Chance37%
Speed1

Offense: Mind

Mindpower49
Crit Chance27%
Speed1

Offense: Damage Bonus

All+18%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)79 (30%)
Defense40
Ranged Defense47
Fatigue31
Physical Save51
Spell Save14
Mental Save43

Defense: Resistances

All+ 25%( 70%)

Defense: Immunities

Stun Resistance50%
Poison Resistance100%
Blind Resistance50%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance93%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
5/5
5/5
5/5
5/5
Steamtech / Sawmaiming1.30
5/5
2/5
4/5
3/5
Steamtech / Butchery1.30
5/5
1/5
5/5
5/5
Steamtech / Furnace1.30
5/5
2/5
1/5
2/5
Steamtech / Automated butchery1.30
2/5
1/5
4/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
5/5
5/5
3/5
0/5
0/5
Steamtech / Physics1.20
4/5
2/5
3/5
2/5
Steamtech / Chemistry1.20
3/5
2/5
4/5
3/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Buzzhoof the Whitehoof Sawbutcher level 3
11st Retaking 124th year of Ascendancy at 09:36
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Buzzhoof the Whitehoof Sawbutcher level 11
20th Retaking 124th year of Ascendancy at 08:07
see stats
Do not go gentle into that good night (Nightmare (Adventure) difficulty) Trapped John.
By Buzzhoof the Whitehoof Sawbutcher level 40
23rd Pain 124th year of Ascendancy at 03:36
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Buzzhoof the Whitehoof Sawbutcher level 31
40th Revenge 124th year of Ascendancy at 02:05
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Buzzhoof the Whitehoof Sawbutcher level 50
51st Pain 124th year of Ascendancy at 08:54
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Buzzhoof the Whitehoof Sawbutcher level 10
16th Retaking 124th year of Ascendancy at 17:08
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Buzzhoof the Whitehoof Sawbutcher level 20
42nd Retaking 124th year of Ascendancy at 05:48
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Buzzhoof the Whitehoof Sawbutcher level 30
14th Revenge 124th year of Ascendancy at 13:20
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Buzzhoof the Whitehoof Sawbutcher level 40
23rd Pain 124th year of Ascendancy at 01:53
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Buzzhoof the Whitehoof Sawbutcher level 50
47th Pain 124th year of Ascendancy at 02:02
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Buzzhoof the Whitehoof Sawbutcher level 50
47th Pain 124th year of Ascendancy at 02:09
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Buzzhoof the Whitehoof Sawbutcher level 29
14th Revenge 124th year of Ascendancy at 13:20
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Buzzhoof the Whitehoof Sawbutcher level 30
14th Revenge 124th year of Ascendancy at 14:29
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Buzzhoof the Whitehoof Sawbutcher level 50
51st Pain 124th year of Ascendancy at 00:34
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Buzzhoof the Whitehoof Sawbutcher level 35
16th Pain 124th year of Ascendancy at 07:32
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Buzzhoof the Whitehoof Sawbutcher level 46
45th Pain 124th year of Ascendancy at 08:58
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Buzzhoof the Whitehoof Sawbutcher level 15
32nd Retaking 124th year of Ascendancy at 07:54
see stats

Log


Bleeding from Buzzhoof hits Steam giant guard for
78 physical damage.
Buzzhoof performs a melee critical strike against Steam giant guard!
Buzzhoof's tinker attains critical power!
Buzzhoof performs a melee critical strike against Steam giant guard!
Buzzhoof performs a melee critical strike against Steam giant guard!
Buzzhoof performs a melee critical strike against Steam giant guard!
Buzzhoof hits Steam giant guard for 357 physical damage.
Buzzhoof killed Steam giant guard!
Buzzhoof hits Buzzhoof for 15 fire damage.
Buzzhoof's fire area effect hits
Buzzhoof for (30 resist armour) damage.

Buzzhoof hits Buzzhoof for 0 fire damage.
Buzzhoof's fire area effect hits
Buzzhoof for (30 resist armour) damage.

Resting starts...

Talent Overcharge Saws is ready to use.
Buzzhoof no longer feels strong.

Talent Saw Wheels is ready to use.
Talent Pain Enhancement System is ready to use.
Today is the 52nd Pain of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 32 turns (stop reason: all resources and life at maximum).


Buzzhoof deactivates Melting Point.

Buzzhoof deactivates Tempest of Metal.

Buzzhoof deactivates Grinding Shield.

Buzzhoof deactivates Mow Down.

Buzzhoof deactivates Furnace.

Buzzhoof deactivates Goresplosion.

Buzzhoof deactivates Overheat Saws.