Lord the level 12 Whitehoof Archmage by GisleSursson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution15 (base 13)
Magic52 (base 37)
Willpower23 (base 24)
Cunning12 (base 11)

Resources

Life250/250
Mana242/242
Steam100/100
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy3
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+11%
Fire+25%
Light+21%

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save24
Spell Save26
Mental Save26

Defense: Resistances

Lightning+ 29%( 70%)
Light+ 24%( 70%)
Nature+ 14%( 70%)
Blight+ 14%( 70%)
Arcane+ 14%( 70%)
Cold+ 37%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Wildfire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
4/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Lord the Whitehoof Archmage level 11
22nd Retaking 124th year of Ascendancy at 10:43
see stats
Level 10 Got a character to level 10.
By Lord the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 07:19
see stats

Log

Whitehoof ghoul uses Sunder Arms.
Lord's fighting ability is impaired!

Whitehoof ghoul hits Lord for (5 flat reduction), 93 physical (93 total damage).
Talent Blastwave is ready to use.
Talent Flameshock is ready to use.
Talent Flame is ready to use.
Acid Splash from Whitehoof ghoul hits
Lord for (5 flat reduction), 2 acid (2 total damage).

Lord casts
Blastwave.
Whitehoof ghoul is on fire!

Whitehoof ghoul is knocked back!

Ghast is on fire!

Ghast is knocked back!

Ghast is on fire!

Lord hits Whitehoof ghoul for 44 fire damage.
Lord hits Ghast for 44 fire damage.
Lord hits Ghast for 44 fire damage.
Whitehoof ghoul hits Lord for (5 flat reduction), 57 physical (57 total damage).
Burning from Lord hits Whitehoof ghoul for
15 fire damage.
Lord the level 12 whitehoof archmage was ground to death by a whitehoof ghoul on level 1 of Krimbul Territory.
You have 3 life(s) left.
Lord stops surging mana.

Lord's ability to fight has recovered.

Lord deactivates
Shielding.
Lord is free from the acid.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Whitehoof ghoul killed Lord!
Saving game...

Saving done.