Karl the level 16 Cornac Bulwark by developedby

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp16 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 40)
Dexterity16 (base 12)
Constitution42 (base 35)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 10)

Resources

Life637/637
Stamina95/95
Healing Factor1.2264150943396
Regeneration5.233784027765

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision9
See Stealth10
See Invisible20
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage62
Accuracy31
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+12%
All0%

Offense: Damage Penetration

Mind+25%
Lightning+5%
Light+10%
Temporal+10%

Defense: Base

Armour (hardiness)34.008005131635 (30%)
Defense29
Ranged Defense34
Fatigue18
Physical Save37
Spell Save31
Mental Save25

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 9%( 70%)
Cold+ 26%( 70%)
Mind+ 21%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance56%
Pinning Resistance26%
Knockback Resistance76%
Disarm Resistance40%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Battle tactics1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
4/5
1/5
1/5
Technique / Shield defense1.30
5/5
1/5
2/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
5/5
1/5
0/5
Technique / Combat training1.30
2/5
5/5
0/5
2/5
5/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Karl the Cornac Bulwark level 14
58th Dusk 122nd year of Ascendancy at 11:20
see stats
Level 10 Got a character to level 10.
By Karl the Cornac Bulwark level 10
7th Flare 122nd year of Ascendancy at 18:19
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Karl the Cornac Bulwark level 11
15th Dusk 122nd year of Ascendancy at 05:50
see stats
The Arena Unlocked Arena mode.
By Karl the Cornac Bulwark level 7
79th Pyre 122nd year of Ascendancy at 07:55
see stats

Log

The unstable sand tunnel collapses!
Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Karl wears (replacing
Summertide Phial): scorching alchemist's lamp of clarity.

You gain 0.15 gold from the transmogrification of
dwarven-steel torque of kinetic psionic shield [power 67] (18 cooldown).
You gain 0.35 gold from the transmogrification of
hateful steel torque of clear mind [power 2] (9 cooldown).
You gain 1.34 gold from the transmogrification of
stabilizing hardened leather cap of dexterity (+4) (0 def, 3 armour).
You gain 1.33 gold from the transmogrification of
insulating cashmere wizard hat of fire (+7%) (2 def, 0 armour).
You gain 1.01 gold from the transmogrification of
cashmere wizard hat of the mind (+13%) (2 def, 0 armour).
You gain 1.11 gold from the transmogrification of
steel shield of fire resistance (+16%) (6 def, 2 armour, 15.5-18.6 power, 35.5 block).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 14.5-17.4 power, 43.5 block).
You gain 2.08 gold from the transmogrification of
shocking steel shield of acid resistance (+15%) (6 def, 2 armour, 14.5-17.4 power, 43.5 block).
You gain 1.82 gold from the transmogrification of
reinforced steel shield of acid resistance (+17%) (6 def, 8 armour, 19-22.8 power, 75 block).
You gain 12.79 gold from the transmogrification of
Islawyn the Sootwyrd.
You gain 3.20 gold from the transmogrification of
summoner's thorny mindstar of clarity (8-8.8 power, 24 apr, nature damage).
You gain 12.50 gold from the transmogrification of
Spellblaze Shard (20-26 power, 10 apr).
You gain 2.52 gold from the transmogrification of
chilling steel waraxe of erosion (13.5-18.9 power, 3 apr).
You gain 6.34 gold from the transmogrification of
truestriking dwarven-steel greatmaul of crippling (41.5-62.25 power, 2 apr).
You gain 3.71 gold from the transmogrification of
chilling steel battleaxe of daylight (19.5-29.25 power, 2 apr).
You gain 5.41 gold from the transmogrification of
infernal ash magestaff (15-18 power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 2.18 gold from the transmogrification of
vision rune of the warrior (radius 10; dur 17; see undead).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50 for 4 turns).
You gain 2.26 gold from the transmogrification of
movement infusion of the warrior (520% speed; 5 turns).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Karl deactivates Daunting Presence.

Karl deactivates Shield Wall.