Grom the level 5 Drem Writhing One by kshaq18

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassWrithing One
Level / Exp5 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity11 (base 10)
Constitution16 (base 15)
Magic26 (base 24)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life205/205
Insanity0/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement+47.441686460958%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage18
Accuracy21
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save11
Spell Save12
Mental Save21

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5
Demented / Path of horror1.30
3/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Poison from Poison ivy hits
Grom for 2 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from Poison ivy hits
Grom for 2 nature damage.

Poison from Poison ivy hits
Grom for 2 nature damage.

Poison from Poison ivy hits
Grom for 2 nature damage.

Resting starts...

Grom stops being poisoned.

Rested for 22 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 6.25 gold from the transmogrification of
pouch of iron shots 'Salybremina' (17/17, 26-31.2 power, 3 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 5.42 gold from the transmogrification of
linen robe 'Yarantir' (2 def, 2 armour).
You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (12-16.8 power, 2 apr).
You gain 0.80 gold from the transmogrification of
mossy mindstar of the jelly (2.5-2.75 power, 12 apr, nature damage).
You gain 2.14 gold from the transmogrification of
ranger's elm longbow of lightning.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Grom deactivates Chaos Orbs.