Zephyr the level 2 Yeek Temporal Warden by frostorm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsS&M Training 1.0.0
Constitution based stamina, and other stamina buffs 1.0.0
No Reloading 1.0.0
New Prodigies 1.0.0
Items Vault 1.0.0
No Locked Categories 1.0.0
Inscription Tweaks 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp2 / 90%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity15 (base 17)
Constitution5 (base 10)
Magic12 (base 12)
Willpower18 (base 12)
Cunning14 (base 10)

Resources

Life88/88
Stamina68/68
Paradox175
Healing Factor1
Regeneration0.15

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage11
Accuracy9
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.75
Ranged Defense2.75
Fatigue6
Physical Save12.35
Spell Save10.5
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Zephyr deactivates Strength of Purpose.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Spacetime Tuning is ready to use.
Zephyr activates Spacetime Tuning.


Talent Infusion: Wild is ready to use.
Talent Weapon Folding is ready to use.
Zephyr activates Weapon Folding.

Zephyr deactivates Spacetime Tuning.

Your current failure chance is 0%, your current anomaly chance is 0%, and your current backfire chance is 0%.


Talent Spacetime Tuning is ready to use.
Talent Dominant Will is ready to use.
Zephyr activates Spacetime Tuning.


Talent Strength of Purpose is ready to use.
Zephyr activates Strength of Purpose.

Zephyr deactivates Spacetime Tuning.

Your current failure chance is 0%, your current anomaly chance is 0%, and your current backfire chance is 0%.


Talent Spacetime Tuning is ready to use.
Zephyr activates Spacetime Tuning.


Saving done.

Saving done.

Saving game...