Timmy the level 2 Halfling Paradox Mage by lolshockz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassParadox Mage
Level / Exp2 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution16 (base 12)
Magic21 (base 21)
Willpower12 (base 12)
Cunning13 (base 10)

Resources

Life128/128
Paradox300
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save14
Spell Save12
Mental Save9

Defense: Resistances

Physical+ 16%( 70%)
All+ 7%( 70%)
Temporal -2%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
1/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
3/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Log

You gain 0.95 gold from the transmogrification of flaming iron longsword (104% power, 2 apr).
You gain 2.27 gold from the transmogrification of
arcing iron battleaxe of daylight (111% power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 421%; cd 17).
Saving game...

Resting starts...

Saving done.

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the south (orb spinner)).


Orb spinner casts
Temporal Bolt.

Orb spinner hits Timmy for 13 temporal damage.
Orb spinner's Temporal Bolt hits
Timmy for 14 temporal damage.

Timmy casts
Temporal Bolt.
Timmy hits Orb weaver for 34 temporal damage.
Timmy's Temporal Bolt hits Orb weaver for
36 temporal damage.
Timmy's Temporal Bolt killed Orb weaver!
Timmy's Temporal Bolt hits Orb spinner for
37 temporal damage.
Timmy's Temporal Bolt killed Orb spinner!

Resting starts...

Timmy retunes the fabric of spacetime.

Talent Temporal Bolt is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Weaver hatchling retunes the fabric of spacetime.

Ran for 3 turns (stop reason: hostile spotted to the south (weaver hatchling)).