Bombs? You want em? the level 8 Drem Alchemist by RWulfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAlchemist
Level / Exp8 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic34 (base 32)
Willpower21 (base 18)
Cunning14 (base 10)

Resources

Life240/240
Mana174/174
Healing Factor1.1372895330003
Regeneration0.28432238325009

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage30
Accuracy7
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+25%
Light+10%
Fire0%
Cold+10%
Nature+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save15
Spell Save19
Mental Save12

Defense: Resistances

Acid+ 12%( 70%)
Light+ 35%( 70%)
Nature+ 16%( 70%)
Cold+ 26%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
2/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
2/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 25 turns (stop reason: at exit).

Bombs? You want em? deactivates
Acid Infusion.
Bombs? You want em? activates
Acid Infusion.
Space around you starts to dissolve...


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 23rd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


You give
Bill's Tree Trunk (30-51 power, 7 apr) to golem (servant of Bombs? You want em?).
You give
iron mace of massacre (19-27 power, 2 apr) to golem (servant of Bombs? You want em?).
You gain 5.00 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 4.75 gold from the transmogrification of
Urusagorn the iron waraxe (16-22 power, 2 apr).
You gain 3.92 gold from the transmogrification of
mossy mindstar 'Frigidzephyr' (2-3 power, 12 apr, nature damage).
You gain 1.31 gold from the transmogrification of
flaming iron greatsword of massacre (27-43 power, 1 apr).
You gain 1.51 gold from the transmogrification of
slime-covered iron greatmaul of massacre (28-43 power, 1 apr).
You gain 2.05 gold from the transmogrification of
blink rune of the psychic (range 3; phase 14; cd 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 20%; magical; dur 3; cd 10).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).