Monke the level 3 Halfling Skirmisher by twelvepac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp3 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 14)
Dexterity20 (base 17)
Constitution12 (base 11)
Magic10 (base 10)
Willpower11 (base 11)
Cunning18 (base 15)

Resources

Life-19/136
Stamina108/108
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638

Offense: Mainhand

Damage28
Accuracy30
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+8%

Defense: Base

Armour (hardiness)12.719009130622 (66.439381135396%)
Defense27
Ranged Defense27
Fatigue0
Physical Save9
Spell Save8
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log


Monke wears (replacing
rough leather sling): steady rough leather sling of fire.

You gain 3.49 gold from the transmogrification of
self-loading quiver of elm arrows of paradox (18/18, 14-20 power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (20-27 power, 2 apr).
You gain 2.04 gold from the transmogrification of
hateful iron battleaxe of massacre (24-36 power, 1 apr).
You gain 2.91 gold from the transmogrification of
flaming iron battleaxe of paradox (12-19 power, 1 apr).
You gain 2.01 gold from the transmogrification of
blink rune of the duelist (range 4; phase 12; cd 18).
You gain 1.65 gold from the transmogrification of
biting gale rune of the titan (damage 56; dur 4; cd 16).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 460%; cd 17).
You gain 1.13 gold from the transmogrification of
healing infusion of the wizard (heal 66; cd 15).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

There is a stairs back to Trollmire here (press '' or right click to use).
Saving game...


Saving done.


Skeleton magus casts
Flame.
Skeleton magus casts
Flame.
Monke is on fire!

Skeleton magus's Flame hits
Monke for 76 fire damage.
Skeleton magus's Flame hits
Monke for 79 fire damage.
Monke the level 3 halfling skirmisher was slowly cooked to death by a skeleton magus on level 1 of collapsed tower.