Critcher the level 2 Shalore Necromancer by Critcher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life36/97
Mana104/112
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save12.3
Spell Save19.65
Mental Save17.85

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

Skeleton archer shoots!
Skeleton archer's Shoot hits Giant grey mouse for
22 physical damage.
Skeleton archer's Shoot killed Giant grey mouse!

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Create Minions is ready to use.
Rested for 13 turns (stop reason: hostile spotted to the west (crimson crystal)).


Crimson crystal casts Blood Grasp.


Critcher casts Invoke Darkness.

Critcher's Invoke Darkness hits Crimson crystal for
56 darkness damage.
Critcher's Invoke Darkness killed Crimson crystal!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 14 turns (stop reason: hostile spotted to the north (white crystal)).


Critcher casts Invoke Darkness.

Skeleton archer shoots!

Critcher's Invoke Darkness hits White crystal for
54 darkness damage.
Critcher's Invoke Darkness killed White crystal!

Talent Invoke Darkness is ready to use.

Critcher picks up (b.):
copper ring.

Critcher deactivates Blurred Mortality.

Critcher deactivates Necrotic Aura.