Mardirath Hexx the level 10 Skeleton Archmage by Critcher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp10 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution13 (base 10)
Magic37 (base 34)
Willpower30 (base 24)
Cunning12 (base 11)

Resources

Life192/192
Mana198/198
Positive0/77
Healing Factor1.4
Regeneration1.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy13
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower49.884613846649
Crit Chance10%
Speed1

Offense: Mind

Mindpower26.4
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense10.45
Ranged Defense10.45
Fatigue0
Physical Save11.025
Spell Save22.1625
Mental Save15.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
3/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
3/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Mardirath Hexx the Skeleton Archmage level 10
31st Dusk 122nd year of Ascendancy at 09:59
see stats
The Arena Unlocked Arena mode.
By Mardirath Hexx the Skeleton Archmage level 10
33rd Dusk 122nd year of Ascendancy at 13:37
see stats
The secret city Discovered the truth about mages.
By Mardirath Hexx the Skeleton Archmage level 9
24th Dusk 122nd year of Ascendancy at 15:56
see stats

Log


Resting starts...

Talent Bone Armour is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 1.81 gold from the transmogrification of
icy iron shield of cold resistance (+16%) (4 def, 2 armour, 16 block).
You gain 2.85 gold from the transmogrification of
troll-hide rough leather armour (1 def, 2 armour).
You gain 1.66 gold from the transmogrification of
cleansing cured leather armour of resilience (2 def, 4 armour).
You gain 2.04 gold from the transmogrification of
insidious steel greatsword of massacre (29.5-47.2 power, 2 apr).
You gain 3.95 gold from the transmogrification of
plaguebringer's iron dagger (9.5-12.35 power, 5 apr).
You gain 1.76 gold from the transmogrification of
insidious steel dagger of massacre (16.5-21.45 power, 6 apr).
You gain 4.94 gold from the transmogrification of
rogue's copper ring of blinding strikes.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 35th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.


There is a A path into the Old Forest here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Today is the 36th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.

Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Today is the 37th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.


Mardirath Hexx deactivates Arcane Power.

Mardirath Hexx deactivates Shielding.