





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Writhing One |
| Level / Exp | 3 / 99% |
| Size | medium |
| Lifes / Deaths | Killed by Tarenz the thalore at level 1 on the 8th Dusk 122nd year of Ascendancy at 03:38 / 50Killed by Tarenz the thalore at level 1 on the 8th Dusk 122nd year of Ascendancy at 03:46 Killed by Aludalro the krog at level 1 on the 8th Dusk 122nd year of Ascendancy at 04:17 Killed by Zarelin the halfling at level 1 on the 8th Dusk 122nd year of Ascendancy at 04:36 Killed by ghast at level 1 on the 11st Dusk 122nd year of Ascendancy at 14:42 Killed by ghoul at level 1 on the 11st Dusk 122nd year of Ascendancy at 14:54 Killed by ghoul at level 1 on the 11st Dusk 122nd year of Ascendancy at 15:05 Killed by ghoul at level 1 on the 11st Dusk 122nd year of Ascendancy at 15:18 Killed by ghoul at level 1 on the 11st Dusk 122nd year of Ascendancy at 15:31 Killed by ghoul at level 1 on the 11st Dusk 122nd year of Ascendancy at 15:59 Killed by shadow at level 1 on the 11st Dusk 122nd year of Ascendancy at 16:29 Killed by drem at level 1 on the 11st Dusk 122nd year of Ascendancy at 16:39 Killed by drem at level 1 on the 11st Dusk 122nd year of Ascendancy at 16:46 Killed by shadow at level 1 on the 11st Dusk 122nd year of Ascendancy at 16:54 Killed by grannor'vin at level 2 on the 11st Dusk 122nd year of Ascendancy at 17:01 Killed by giant white ant at level 2 on the 11st Dusk 122nd year of Ascendancy at 17:08 Killed by giant white ant at level 2 on the 11st Dusk 122nd year of Ascendancy at 17:15 Killed by shadow at level 2 on the 11st Dusk 122nd year of Ascendancy at 17:37 Killed by shadow at level 2 on the 11st Dusk 122nd year of Ascendancy at 17:48 Killed by degenerated skeleton archer at level 2 on the 11st Dusk 122nd year of Ascendancy at 18:24 Killed by degenerated skeleton archer at level 2 on the 11st Dusk 122nd year of Ascendancy at 18:32 Killed by degenerated skeleton archer at level 2 on the 11st Dusk 122nd year of Ascendancy at 18:43 Killed by brecklorn at level 2 on the 11st Dusk 122nd year of Ascendancy at 18:51 Killed by drem at level 2 on the 11st Dusk 122nd year of Ascendancy at 19:00 Killed by drem at level 2 on the 11st Dusk 122nd year of Ascendancy at 19:08 Killed by degenerated skeleton archer at level 2 on the 11st Dusk 122nd year of Ascendancy at 19:16 Killed by drem at level 2 on the 11st Dusk 122nd year of Ascendancy at 19:22 Killed by degenerated skeleton archer at level 2 on the 11st Dusk 122nd year of Ascendancy at 19:31 Killed by green jelly at level 3 on the 11st Dusk 122nd year of Ascendancy at 19:38 Killed by drem at level 3 on the 11st Dusk 122nd year of Ascendancy at 19:45 Killed by brecklorn at level 3 on the 11st Dusk 122nd year of Ascendancy at 19:54 Killed by green jelly at level 3 on the 11st Dusk 122nd year of Ascendancy at 20:43 Killed by brecklorn at level 3 on the 11st Dusk 122nd year of Ascendancy at 21:31 Killed by cutpurse at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:09 Killed by brecklorn at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:20 Killed by shadow at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:33 Killed by shadow at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:39 Killed by brecklorn at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:45 Killed by shadow at level 3 on the 11st Dusk 122nd year of Ascendancy at 22:52 Killed by shadow at level 3 on the 11st Dusk 122nd year of Ascendancy at 23:04 Killed by brecklorn at level 3 on the 11st Dusk 122nd year of Ascendancy at 23:16 Killed by shadow at level 3 on the 11st Dusk 122nd year of Ascendancy at 23:36 Killed by bandit at level 3 on the 11st Dusk 122nd year of Ascendancy at 23:54 Killed by bandit at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:02 Killed by bandit at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:11 Killed by bandit at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:20 Killed by bandit at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:31 Killed by netherworm mass at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:40 Killed by shadow at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:47 Killed by drem at level 3 on the 12nd Dusk 122nd year of Ascendancy at 00:56 |
Primary Stats
| Strength | 17 (base 17) |
| Dexterity | 10 (base 10) |
| Constitution | 13 (base 13) |
| Magic | 21 (base 15) |
| Willpower | 10 (base 10) |
| Cunning | 16 (base 10) |
Resources
| Life | 152/152 |
| Insanity | 98/100 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 0.25708407528288 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -62.968710796561% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 18 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +25% |
| Fire | +25% |
| Arcane | +25% |
| Cold | +25% |
| All | 0% |
Offense: Damage Penetration
| Arcane | +25% |
| Lightning | +25% |
| Fire | +25% |
| Cold | +25% |
Defense: Base
| Armour (hardiness) | 5.5 (43.579428603723%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 12 |
| Physical Save | 10 |
| Spell Save | 10 |
| Mental Save | 9 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Demented / Path of horror | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Horrific body | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have to destroy the Worm's neural spine. | active |
Equipment
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| On fingers | Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | flaming steel greatsword of daylight (26-41 power, 2 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 25.5 - 40.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +9 light Damage (radius 1) on hit: +9 fire Damage against: +12% Undead Massive two-handed swords. |
Inventory
iron longsword (13-18 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.steel mace (16-22 power, 3 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.ash vilestaff (15-18 power, 3 apr, darkness element) Requires: - Magic 16 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness Talent granted: +1 Command Staff Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.cleansing ash totem of thorny skin [power 28] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to harden the skin for 7 turns increasing armour by 28 and armour hardiness by 40% Activation puts all charms on cooldown for 20 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
Achievements
Log
Saving done.
You are sent back to the material plane!
Unlock casts Shed Skin.
A shield forms around unlock.
unlock misses Netherworm mass.
Drem misses unlock.
unlock misses Netherworm mass.
Your shield crumbles under the damage!
The shield around unlock crumbles.
Netherworm mass hits unlock for (22 absorbed), 0 temporal, (22 absorbed), 0 darkness, (30 absorbed), 0 darkness (0 total damage).
Shadow hits unlock for (19 absorbed), 8 physical (8 total damage).
Drem misses unlock.
unlock hits Netherworm mass for 11 fire, 11 cold, 10 lightning, 9 arcane, 3 fire, 3 cold, 4 lightning, 4 arcane, 4 fire, 2 cold, 3 lightning, 3 arcane (66 total damage).
unlock hits Netherworm mass for 4 fire, 2 cold, 3 lightning, 3 arcane (12 total damage).
unlock hits Drem for 3 fire, 3 cold, 3 lightning, 2 arcane (12 total damage).
unlock hits Shadow for 3 fire, 2 cold, 2 lightning, 2 arcane (10 total damage).
Netherworm mass leeches life from unlock!
unlock hits Netherworm mass for 23 healing, 23 healing, 31 healing (0 total damage) [77 healing].
Shadow hits unlock for 27 physical damage.
Netherworm mass hits unlock for 21 temporal, 21 darkness, 28 darkness (70 total damage).
Drem hits unlock for 54 physical damage.
unlock the level 3 cornac writhing one was pierced to death by a drem on level 1 of Dremshor Tunnels.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Drem killed unlock!
Saving game...
Saving done.


















































