Grineckil the level 6 Yeek Wyrmic by KingMidas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassWyrmic
Level / Exp6 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity8 (base 10)
Constitution13 (base 16)
Magic10 (base 10)
Willpower30 (base 24)
Cunning14 (base 10)

Resources

Life176/176
Equilibrium0
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+49.545105411692%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy20
Crit Chance3%
APR6
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)8.3350939529706 (47.857809501309%)
Defense9
Ranged Defense9
Fatigue13
Physical Save18
Spell Save14
Mental Save15

Defense: Resistances

Acid+ 1%( 70%)
Cold+ 5%( 70%)
Lightning+ 8%( 70%)
Fire+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
5/5
3/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log


You are yanked out of this place!


You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.47 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 0.61 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (22-35 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-18 power, 6 apr).
You gain 2.19 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, arcane element).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 3.54 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.32 gold from the transmogrification of
steady rough leather sling.
You gain 1.79 gold from the transmogrification of
thought-forged iron longsword (12-16 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (18-28 power, 8 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 16).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


There is a Tunnel into the ritchs grounds here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).