Maro the level 16 Dwarf Stone Warden by goodtasty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp16 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 17)
Dexterity11 (base 10)
Constitution23 (base 17)
Magic20 (base 20)
Willpower54 (base 43)
Cunning10 (base 10)

Resources

Life480/480
Mana401/401
Equilibrium45
Healing Factor1.45
Regeneration2.03

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage56
Accuracy36
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage26
Accuracy36
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower30.9
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)34.2 (81.694915254237%)
Defense21.675
Ranged Defense26.675
Fatigue27
Physical Save30.957470588235
Spell Save28.907470588235
Mental Save27.657470588235

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance25%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
5/5
1/5
0/5
Wild-gift / Earthen vines1.30
5/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Race / Dwarf1.00
5/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
4/5
4/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
failed
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Maro the Dwarf Stone Warden level 8
29th Voratun 122nd year of Ascendancy at 18:58
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Maro the Dwarf Stone Warden level 15
6th Loss 122nd year of Ascendancy at 21:12
see stats
Level 10 (Roguelike) Got a character to level 10.
By Maro the Dwarf Stone Warden level 10
10th Profit 122nd year of Ascendancy at 20:19
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Maro the Dwarf Stone Warden level 13
11st Dearth 122nd year of Ascendancy at 14:19
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Maro the Dwarf Stone Warden level 4
21st Voratun 122nd year of Ascendancy at 14:09
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Maro the Dwarf Stone Warden level 8
2nd Profit 122nd year of Ascendancy at 14:15
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Maro the Dwarf Stone Warden level 10
15th Profit 122nd year of Ascendancy at 17:21
see stats

Log

Maro picks up (n.): cruel ash vilestaff of illumination (15-18 power, 3 apr, blight element).
Ran for 13 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Maro wears (replacing
grounding rough leather cap (0 def, 1 armour)): bladed iron helm (0 def, 3 armour).

You gain 0.96 gold from the transmogrification of
storm iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 4.15 gold from the transmogrification of
verdant woollen robe (0 def, 0 armour).
You gain 2.59 gold from the transmogrification of
steady ash longbow of fire.
You gain 0.25 gold from the transmogrification of
iron mace (11-15.4 power, 2 apr).
You gain 4.14 gold from the transmogrification of
hateful steel greatsword of daylight (28-44.8 power, 2 apr).
You gain 5.48 gold from the transmogrification of
balanced steel battleaxe of vileness (25-37.5 power, 2 apr).
You gain 4.78 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, blight element).
You gain 10.00 gold from the transmogrification of
Crystal Shard (16-19.2 power, 4 apr, physical element).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 161 for 4 turns).
You gain 2.35 gold from the transmogrification of
phase door rune of the wizard (range 8; power 24; dur 4).
There is a way to the old forest here (press '' or right click to use).
Maro deactivates Shards.

Maro deactivates Eldritch Infusion.

Maro deactivates Stone Vines.