
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Talent Point Planner 1.3.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 21 / 95% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:58 / 52Killed by sand-drake at level 8 on the 2nd Summertide 122nd year of Ascendancy at 21:32 Killed by sand-drake at level 8 on the 3rd Summertide 122nd year of Ascendancy at 09:24 Killed by white jelly at level 8 on the 3rd Summertide 122nd year of Ascendancy at 12:05 Killed by Sandworm Queen at level 9 on the 3rd Summertide 122nd year of Ascendancy at 21:32 Killed by minotaur at level 9 on the 3rd Flare 122nd year of Ascendancy at 23:55 Killed by minotaur at level 10 on the 4th Flare 122nd year of Ascendancy at 05:25 Killed by bandit at level 10 on the 4th Flare 122nd year of Ascendancy at 09:46 Killed by large white snake at level 10 on the 4th Flare 122nd year of Ascendancy at 19:05 Killed by ghoul at level 11 on the 5th Dusk 122nd year of Ascendancy at 00:26 Killed by ultimate telugoroth at level 11 on the 23rd Dusk 122nd year of Ascendancy at 12:28 Killed by ultimate telugoroth at level 11 on the 23rd Dusk 122nd year of Ascendancy at 15:01 Killed by Rantha the Abomination at level 12 on the 24th Dusk 122nd year of Ascendancy at 03:39 Killed by Rantha the Worm at level 13 on the 24th Dusk 122nd year of Ascendancy at 19:31 Killed by orc grand master assassin at level 15 on the 72nd Dusk 122nd year of Ascendancy at 13:50 Killed by Zubyleba the shadowblade at level 15 on the 73rd Dusk 122nd year of Ascendancy at 09:14 Killed by skeleton archer at level 16 on the 74th Dusk 122nd year of Ascendancy at 13:28 Killed by lesser vampire at level 16 on the 74th Dusk 122nd year of Ascendancy at 19:47 Killed by Aletta Soultorn at level 16 on the 75th Dusk 122nd year of Ascendancy at 11:13 Killed by Xanonne the skeleton warrior at level 16 on the 75th Dusk 122nd year of Ascendancy at 12:41 Killed by The Master at level 17 on the 76th Dusk 122nd year of Ascendancy at 02:15 Killed by The Master at level 17 on the 76th Dusk 122nd year of Ascendancy at 03:20 Killed by The Master at level 17 on the 76th Dusk 122nd year of Ascendancy at 04:29 Killed by The Master at level 17 on the 76th Dusk 122nd year of Ascendancy at 05:46 Killed by armoured skeleton warrior at level 17 on the 76th Dusk 122nd year of Ascendancy at 06:59 Killed by armoured skeleton warrior at level 17 on the 76th Dusk 122nd year of Ascendancy at 08:12 Killed by skeleton archer at level 17 on the 76th Dusk 122nd year of Ascendancy at 09:20 Killed by skeleton master archer at level 17 on the 76th Dusk 122nd year of Ascendancy at 10:16 Killed by armoured skeleton warrior at level 17 on the 76th Dusk 122nd year of Ascendancy at 10:52 Killed by The Master at level 17 on the 76th Dusk 122nd year of Ascendancy at 12:14 Killed by Vikysha at level 17 on the 76th Dusk 122nd year of Ascendancy at 13:29 Killed by degenerated skeleton warrior at level 17 on the 76th Dusk 122nd year of Ascendancy at 14:42 Killed by orc grand master assassin at level 18 on the 2nd Haze 122nd year of Ascendancy at 11:41 Killed by Golbug the Destroyer at level 19 on the 4th Haze 122nd year of Ascendancy at 19:26 Killed by Golbug the Destroyer at level 19 on the 4th Haze 122nd year of Ascendancy at 20:50 Killed by Yvuyanne the orc high pyromancer at level 20 on the 16th Haze 122nd year of Ascendancy at 23:55 Killed by orc pyromancer at level 21 on the 17th Haze 122nd year of Ascendancy at 08:42 Killed by orc high pyromancer at level 21 on the 17th Haze 122nd year of Ascendancy at 16:23 Killed by naga myrmidon at level 21 on the 17th Haze 122nd year of Ascendancy at 22:38 Killed by Emirin the venom drake at level 21 on the 18th Haze 122nd year of Ascendancy at 02:04 Killed by Emirin the venom drake at level 21 on the 18th Haze 122nd year of Ascendancy at 03:30 Killed by Bethanor the orc high cryomancer at level 21 on the 18th Haze 122nd year of Ascendancy at 08:53 Killed by Zubetira the orc cryomancer at level 21 on the 18th Haze 122nd year of Ascendancy at 10:27 Killed by Zubetira the orc cryomancer at level 21 on the 18th Haze 122nd year of Ascendancy at 12:01 Killed by orc pyromancer at level 21 on the 18th Haze 122nd year of Ascendancy at 16:09 Killed by Poleta the orc berserker at level 21 on the 42nd Haze 122nd year of Ascendancy at 09:09 Killed by Xanyyann the orc fighter at level 21 on the 42nd Haze 122nd year of Ascendancy at 10:20 Killed by Xywe the orc berserker at level 21 on the 42nd Haze 122nd year of Ascendancy at 15:10 Killed by Xywe the orc berserker at level 21 on the 42nd Haze 122nd year of Ascendancy at 16:52 Killed by devourer at level 21 on the 42nd Haze 122nd year of Ascendancy at 20:03 Killed by orc pyromancer at level 21 on the 54th Haze 122nd year of Ascendancy at 16:04 Killed by Vikysha at level 21 on the 54th Haze 122nd year of Ascendancy at 17:01 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 22 (base 10) |
| Magic | 58 (base 50) |
| Willpower | 58 (base 44) |
| Cunning | 15 (base 11) |
Resources
| Life | 332/332 |
| Mana | 366/366 |
| Healing Factor | 1.1 |
| Regeneration | 2.585 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 6.4798221439426 |
| See Invisible | 15.06027508182 |
Offense: Mainhand
| Damage | 55 |
| Accuracy | 5 |
| Crit Chance | 6% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 55.13060775165 |
| Crit Chance | 35% |
| Speed | 1 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 33.3 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 2.9999999999995 (30%) |
| Defense | 11.35 |
| Ranged Defense | 11.35 |
| Fatigue | 0 |
| Physical Save | 24.125 |
| Spell Save | 32.8 |
| Mental Save | 22.775 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 27% |
| Poison Resistance | 28% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 420.20 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.40 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Spell / Divination | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Arcane Power |
| talent | Keen Senses |
| talent | Shielding |
| talent | Arcane Shield |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved talent Staff Mastery (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You failed to protect the lost sun paladin from death by orc grand master assassin. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You abandoned lost warrior to death. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | traveler's pair of rough leather boots (0 def, 1 armour) traveler's pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Maximum encumbrance: +20 Physical save: +5 (+2 eff.) A pair of boots made of leather. |
| Light source | Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% lightning / +6% cold / +6% arcane / +6% fire Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 30.03 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
| On head | Lisovea the Rotsage (2 def, 0 armour) Lisovea the Rotsage (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Effects on melee hit: * Slows global speed by 30% * 10% chance to disease Changes stats: +2 Wil Changes resistances: +11% lightning / +6% temporal / +3% blight / +10% fire / +8% cold Physical save: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
| Tool | dwarven-steel pickaxe of quickening (dig speed 25 turns) dwarven-steel pickaxe of quickening (dig speed 25 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | rogue's copper ring rogue's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+6 eff.) Changes stats: +3 Cun Rings can have magical properties. |
| On fingers | titan's copper ring of lightning (+22%) titan's copper ring of lightning (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Changes resistances: +22% lightning Changes damage: +11% lightning Physical save: +6 (+3 eff.) Rings can have magical properties. |
| Around waist | Jaw of Rogroth Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| In main hand | Gravitational Staff (30-36 power, 8 apr, physical element) Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +10% temporal / +20% physical Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+7 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.3 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 114.99 physical (gravity) damage. Each target moved beyond the first increases the damage by 14.37 (up to a maximum of 57.49 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
| On hands | spellstreaming hardened leather gloves of the iron hand (0 def, 2 armour) spellstreaming hardened leather gloves of the iron hand (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +3 Str / +3 Wil / +3 Con Talent mastery: +0.20 Technique / Grappling Disarm immunity: +27% Mana each turn: +0.22 Spellpower: +7 (+2 eff.) Spell crit. chance: +5% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | verdant cashmere robe of life (2 def, 0 armour) verdant cashmere robe of life (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +6 Con Changes resistances: +8% blight Changes damage: +7% nature Poison immunity: +28% Disease immunity: +25% Life regen: +2.10 Maximum life: +55.00 Healing mod.: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled linen cloak (1 def, 0 armour) spellcowled linen cloak (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Wil / +1 Mag Spell save: +5 (+2 eff.) Maximum mana: +41.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | archmage's gold amulet of willpower (+3) archmage's gold amulet of willpower (+3)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Wil / +3 Mag Changes damage: +5% acid / +4% fire / +5% lightning / +5% cold Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Vikysha the Shalore Archmage level 18
79th Dusk 122nd year of Ascendancy at 03:45 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Vikysha the Shalore Archmage level 20
10th Haze 122nd year of Ascendancy at 00:54 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Vikysha the Shalore Archmage level 19
4th Haze 122nd year of Ascendancy at 21:54 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Vikysha the Shalore Archmage level 10
4th Flare 122nd year of Ascendancy at 01:48 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Vikysha the Shalore Archmage level 20
4th Haze 122nd year of Ascendancy at 21:54 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Vikysha the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:57 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Vikysha the Shalore Archmage level 14
33rd Dusk 122nd year of Ascendancy at 17:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Vikysha the Shalore Archmage level 19
4th Haze 122nd year of Ascendancy at 15:03 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Vikysha the Shalore Archmage level 20
5th Haze 122nd year of Ascendancy at 10:18 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Vikysha the Shalore Archmage level 8
8th Mirth 122nd year of Ascendancy at 12:38 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Vikysha the Shalore Archmage level 17
76th Dusk 122nd year of Ascendancy at 17:06 see stats
Log
Vikysha deactivates Keen Senses.
Vikysha deactivates Shielding.
Vikysha deactivates Stone Skin.
Vikysha deactivates Arcane Power.
Vikysha has finished recovering.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Orc pyromancer's Fireflash killed Vikysha!
Resting starts...
Talent Rune of the Rift is ready to use.
Talent Stone Skin is ready to use.
Talent Vitality is ready to use.
Talent Shielding is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Power is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).
Vikysha activates Arcane Shield.
Saving done.
Vikysha activates Keen Senses.
Vikysha activates Arcane Power.
Vikysha activates Shielding.
Ran for 2 turns (stop reason: interesting character).
Saving game...
