Hargar the level 5 Dwarf Archer by The Nekomancer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArcher
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity22 (base 24)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life188/188
Stamina119/119
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.703251193202
See Invisible20.703251193202

Offense: Mainhand

Damage31
Accuracy35
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save12
Spell Save7
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Hargar the Dwarf Archer level 5
17th Voratun 122nd year of Ascendancy at 06:58
see stats

Log


Ran for 4 turns (stop reason: didn't move).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

You gain 2.55 gold from the transmogrification of
acidic pouch of iron shots of vileness (16/16, 14-17 power, 1 apr).
You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (16/16, 12-15 power, 1 apr).
You gain 3.29 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (15-21 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (19-27 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (12-16 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (9-12 power, 5 apr).
You gain 1.83 gold from the transmogrification of
iron battleaxe of persecution (15-22 power, 1 apr).
You gain 1.06 gold from the transmogrification of
copper ring of clarity.
[Music Mod] | Track: reknor-escape.ogg (Inspired by: Breath of Fire III - Castle in the Sky)
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
[Music Mod] | Track: Treason.ogg (Inspired by: Breath of Fire 3 - Island)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate!

Ran for 5 turns (stop reason: didn't move).