Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Ghoul |
| Class | Bulwark |
| Level / Exp | 43 / 51% |
| Size | big |
| Lifes / Deaths | Killed by Alindur the thalore at level 12 on the 34th Dusk 122nd year of Ascendancy at 10:06 / 182Killed by thought-forged bowman at level 12 on the 34th Dusk 122nd year of Ascendancy at 11:26 Killed by Alindur the thalore at level 12 on the 34th Dusk 122nd year of Ascendancy at 12:51 Killed by Alindur the thalore at level 12 on the 34th Dusk 122nd year of Ascendancy at 15:12 Killed by Ce'Nynn the Guardian at level 13 on the 42nd Dusk 122nd year of Ascendancy at 09:03 Killed by Emara the Guardian at level 13 on the 43rd Dusk 122nd year of Ascendancy at 15:50 Killed by Ce'Nakira the Guardian at level 13 on the 44th Dusk 122nd year of Ascendancy at 05:17 Killed by eldritch eye at level 13 on the 47th Dusk 122nd year of Ascendancy at 09:42 Killed by eldritch eye at level 13 on the 47th Dusk 122nd year of Ascendancy at 10:52 Killed by skeleton mage at level 15 on the 64th Dusk 122nd year of Ascendancy at 03:04 Killed by ghoulking at level 15 on the 64th Dusk 122nd year of Ascendancy at 04:23 Killed by emperor wight at level 15 on the 64th Dusk 122nd year of Ascendancy at 07:01 Killed by rexhuang at level 15 on the 66th Dusk 122nd year of Ascendancy at 10:13 Killed by Zoaumbli the Bringer of Doom at level 17 on the 12nd Haze 122nd year of Ascendancy at 01:39 Killed by Huojsef the dwarf at level 18 on the 20th Haze 122nd year of Ascendancy at 14:13 Killed by Lorhro the shalore at level 18 on the 1st Regrowth 123rd year of Ascendancy at 02:54 Killed by Ardrt the human at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 09:24 Killed by Ardrt the human at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 10:39 Killed by luminous horror at level 19 on the 35th Regrowth 123rd year of Ascendancy at 08:45 Killed by luminous horror at level 19 on the 35th Regrowth 123rd year of Ascendancy at 14:41 Killed by luminous horror at level 19 on the 35th Regrowth 123rd year of Ascendancy at 16:01 Killed by worm that walks at level 19 on the 38th Regrowth 123rd year of Ascendancy at 05:17 Killed by worm that walks at level 19 on the 38th Regrowth 123rd year of Ascendancy at 07:00 Killed by thought-forged warrior at level 19 on the 44th Regrowth 123rd year of Ascendancy at 03:22 Killed by Brahan the human at level 20 on the 2nd Pyre 123rd year of Ascendancy at 18:41 Killed by skeleton warrior at level 20 on the 7th Pyre 123rd year of Ascendancy at 00:07 Killed by skeleton warrior at level 21 on the 10th Pyre 123rd year of Ascendancy at 10:31 Killed by armoured skeleton warrior at level 21 on the 13rd Pyre 123rd year of Ascendancy at 02:56 Killed by lesser vampire at level 21 on the 16th Pyre 123rd year of Ascendancy at 03:06 Killed by Lubodni the halfling at level 22 on the 27th Pyre 123rd year of Ascendancy at 10:53 Killed by Lubodni the halfling at level 22 on the 27th Pyre 123rd year of Ascendancy at 11:53 Killed by Dehannni the human at level 22 on the 27th Pyre 123rd year of Ascendancy at 13:08 Killed by Dehannni the human at level 22 on the 27th Pyre 123rd year of Ascendancy at 14:24 Killed by Lubodni the halfling at level 22 on the 27th Pyre 123rd year of Ascendancy at 15:26 Killed by Lubodni the halfling at level 22 on the 27th Pyre 123rd year of Ascendancy at 16:28 Killed by Auduond the thalore at level 22 on the 36th Pyre 123rd year of Ascendancy at 04:03 Killed by vampire lord at level 23 on the 49th Pyre 123rd year of Ascendancy at 21:16 Killed by orc blood mage at level 23 on the 52nd Pyre 123rd year of Ascendancy at 20:51 Killed by Ivamira the skeleton warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 00:35 Killed by Ivamira the skeleton warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 01:39 Killed by The Master at level 25 on the 63rd Pyre 123rd year of Ascendancy at 08:28 Killed by Ivamira the skeleton warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 10:10 Killed by Ivamira the skeleton warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 11:15 Killed by naga tide huntress at level 25 on the 73rd Pyre 123rd year of Ascendancy at 22:06 Killed by Glymira the orc warrior at level 25 on the 74th Pyre 123rd year of Ascendancy at 18:06 Killed by Nerotha the skeleton mage at level 25 on the 2nd Mirth 123rd year of Ascendancy at 11:50 Killed by Bethymira the venom drake at level 26 on the 1st Summertide 123rd year of Ascendancy at 17:51 Killed by Bethymira the venom drake at level 26 on the 1st Summertide 123rd year of Ascendancy at 18:51 Killed by Corav the human at level 26 on the 2nd Summertide 123rd year of Ascendancy at 20:17 Killed by Arileba the elven mage at level 26 on the 1st Flare 123rd year of Ascendancy at 20:08 Killed by Arileba the elven mage at level 26 on the 1st Flare 123rd year of Ascendancy at 21:27 Killed by elven corruptor at level 26 on the 2nd Flare 123rd year of Ascendancy at 06:13 Killed by elven cultist at level 26 on the 2nd Flare 123rd year of Ascendancy at 11:09 Killed by elven blood mage at level 26 on the 2nd Flare 123rd year of Ascendancy at 22:15 Killed by elven cultist at level 26 on the 3rd Flare 123rd year of Ascendancy at 02:19 Killed by elven blood mage at level 26 on the 3rd Flare 123rd year of Ascendancy at 19:45 Killed by Goba the elven tempest at level 26 on the 4th Flare 123rd year of Ascendancy at 01:07 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 6th Flare 123rd year of Ascendancy at 12:19 Killed by elven cultist at level 26 on the 6th Flare 123rd year of Ascendancy at 19:36 Killed by Grekor the halfling at level 30 on the 15th Haze 123rd year of Ascendancy at 18:41 Killed by Poluwen the master vampire at level 30 on the 25th Haze 123rd year of Ascendancy at 21:23 Killed by venom drake at level 30 on the 26th Haze 123rd year of Ascendancy at 06:01 Killed by Glitha the spire dragon at level 34 on the 60th Haze 123rd year of Ascendancy at 17:10 Killed by orc necromancer at level 34 on the 62nd Haze 123rd year of Ascendancy at 00:17 Killed by orc necromancer at level 34 on the 75th Haze 123rd year of Ascendancy at 07:31 Killed by naga myrmidon at level 34 on the 1st Regrowth 124th year of Ascendancy at 20:17 Killed by skeleton mage at level 35 on the 25th Regrowth 124th year of Ascendancy at 17:22 Killed by Yvyta the orc archer at level 35 on the 33rd Regrowth 124th year of Ascendancy at 09:21 Killed by Ivith the fiery orc wyrmic at level 35 on the 33rd Regrowth 124th year of Ascendancy at 10:41 Killed by Ivith the fiery orc wyrmic at level 35 on the 33rd Regrowth 124th year of Ascendancy at 12:06 Killed by orc cryomancer at level 35 on the 49th Regrowth 124th year of Ascendancy at 06:43 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 09:26 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 11:16 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 13:26 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 16:20 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 17:55 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 19:50 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 21:46 Killed by Kra'Tor the Gluttonous at level 35 on the 49th Regrowth 124th year of Ascendancy at 23:42 Killed by Layitha the human guard at level 35 on the 75th Regrowth 124th year of Ascendancy at 12:40 Killed by ritch flamespitter at level 36 on the 79th Regrowth 124th year of Ascendancy at 01:26 Killed by orc blood mage at level 36 on the 9th Pyre 124th year of Ascendancy at 07:53 Killed by skeleton warrior at level 37 on the 17th Pyre 124th year of Ascendancy at 13:18 Killed by skeleton mage at level 37 on the 17th Pyre 124th year of Ascendancy at 15:00 Killed by skeleton mage at level 37 on the 19th Pyre 124th year of Ascendancy at 02:39 Killed by ruin banshee at level 37 on the 19th Pyre 124th year of Ascendancy at 12:22 Killed by sanguine horror at level 37 on the 23rd Pyre 124th year of Ascendancy at 06:22 Killed by orc blood mage at level 37 on the 26th Pyre 124th year of Ascendancy at 08:31 Killed by skeleton mage at level 37 on the 30th Pyre 124th year of Ascendancy at 05:08 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 30th Pyre 124th year of Ascendancy at 06:11 Killed by Rotting Titan at level 37 on the 30th Pyre 124th year of Ascendancy at 13:16 Killed by runed bone giant at level 37 on the 30th Pyre 124th year of Ascendancy at 14:56 Killed by orc blood mage at level 37 on the 30th Pyre 124th year of Ascendancy at 16:28 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 30th Pyre 124th year of Ascendancy at 22:51 Killed by minotaur at level 37 on the 46th Pyre 124th year of Ascendancy at 07:39 Killed by orc fighter at level 37 on the 58th Pyre 124th year of Ascendancy at 23:30 Killed by orc elite berserker at level 38 on the 59th Pyre 124th year of Ascendancy at 01:02 Killed by minotaur at level 38 on the 60th Pyre 124th year of Ascendancy at 03:04 Killed by naga myrmidon at level 38 on the 60th Pyre 124th year of Ascendancy at 06:22 Killed by naga tide huntress at level 38 on the 60th Pyre 124th year of Ascendancy at 12:02 Killed by orc grand master assassin at level 38 on the 78th Pyre 124th year of Ascendancy at 08:40 Killed by orc high cryomancer at level 38 on the 2nd Summertide 124th year of Ascendancy at 03:37 Killed by overpowered greater multi-hued wyrm at level 39 on the 1st Flare 124th year of Ascendancy at 17:09 Killed by overpowered greater multi-hued wyrm at level 39 on the 1st Flare 124th year of Ascendancy at 18:58 Killed by overpowered greater multi-hued wyrm at level 39 on the 1st Flare 124th year of Ascendancy at 21:01 Killed by multi-hued drake at level 39 on the 1st Flare 124th year of Ascendancy at 22:25 Killed by multi-hued drake at level 39 on the 1st Flare 124th year of Ascendancy at 23:31 Killed by multi-hued drake at level 39 on the 2nd Flare 124th year of Ascendancy at 00:36 Killed by Siluserin the orc cryomancer at level 40 on the 7th Dusk 124th year of Ascendancy at 13:50 Killed by Aerydarin the orc cryomancer at level 40 on the 7th Dusk 124th year of Ascendancy at 15:12 Killed by Doomed Shade of rexhuang at level 40 on the 28th Dusk 124th year of Ascendancy at 10:40 Killed by Doomed Shade of rexhuang at level 40 on the 28th Dusk 124th year of Ascendancy at 14:15 Killed by skeleton mage at level 40 on the 31st Dusk 124th year of Ascendancy at 19:27 Killed by Vorogana the ritch larva at level 40 on the 36th Dusk 124th year of Ascendancy at 16:29 Killed by fire drake at level 41 on the 47th Dusk 124th year of Ascendancy at 05:43 Killed by Fyrk, Faeros High Guard at level 41 on the 47th Dusk 124th year of Ascendancy at 11:44 Killed by Fyrk, Faeros High Guard at level 41 on the 47th Dusk 124th year of Ascendancy at 15:01 Killed by orc master wyrmic at level 41 on the 56th Dusk 124th year of Ascendancy at 09:49 Killed by orc necromancer at level 41 on the 72nd Dusk 124th year of Ascendancy at 19:59 Killed by skeleton warrior at level 41 on the 72nd Dusk 124th year of Ascendancy at 21:33 Killed by ghoulking at level 41 on the 73rd Dusk 124th year of Ascendancy at 01:00 Killed by orc elite berserker at level 41 on the 33rd Haze 124th year of Ascendancy at 12:54 Killed by orc summoner at level 41 on the 62nd Haze 124th year of Ascendancy at 23:42 Killed by skeleton mage at level 41 on the 63rd Haze 124th year of Ascendancy at 02:10 Killed by orc master assassin at level 41 on the 65th Haze 124th year of Ascendancy at 05:18 Killed by Poreleta the orc corruptor at level 41 on the 65th Haze 124th year of Ascendancy at 07:40 Killed by Poreleta the orc corruptor at level 41 on the 65th Haze 124th year of Ascendancy at 10:17 Killed by Poreleta the orc corruptor at level 41 on the 65th Haze 124th year of Ascendancy at 12:01 Killed by war hound at level 41 on the 71st Haze 124th year of Ascendancy at 08:08 Killed by minotaur at level 41 on the 71st Haze 124th year of Ascendancy at 09:12 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 12:01 Killed by Porurin the Tidebender at level 42 on the 73rd Haze 124th year of Ascendancy at 14:36 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 16:56 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 18:21 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 19:38 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 21:05 Killed by naga tide huntress at level 42 on the 73rd Haze 124th year of Ascendancy at 22:45 Killed by Porurin the Tidebender at level 42 on the 74th Haze 124th year of Ascendancy at 00:42 Killed by Porurin the Tidebender at level 42 on the 74th Haze 124th year of Ascendancy at 05:11 Killed by naga tide huntress at level 42 on the 74th Haze 124th year of Ascendancy at 15:07 Killed by naga tide huntress at level 42 on the 74th Haze 124th year of Ascendancy at 23:11 Killed by Glyserin the naga myrmidon at level 42 on the 75th Haze 124th year of Ascendancy at 12:50 Killed by Glyserin the naga myrmidon at level 42 on the 75th Haze 124th year of Ascendancy at 15:00 Killed by Ce'Nyra the orc elite fighter at level 42 on the 76th Haze 124th year of Ascendancy at 23:14 Killed by Betygavea the orc fighter at level 42 on the 1st Decay 124th year of Ascendancy at 00:23 Killed by orc elite berserker at level 42 on the 3rd Decay 124th year of Ascendancy at 22:09 Killed by Korokete the Crusher at level 42 on the 4th Decay 124th year of Ascendancy at 19:20 Killed by Emelythra the Silent Death at level 43 on the 6th Decay 124th year of Ascendancy at 04:49 Killed by Emelythra the Silent Death at level 43 on the 6th Decay 124th year of Ascendancy at 06:13 Killed by Emelythra the Silent Death at level 43 on the 6th Decay 124th year of Ascendancy at 07:46 Killed by Emelythra the Silent Death at level 43 on the 6th Decay 124th year of Ascendancy at 09:11 Killed by Emelythra the Silent Death at level 43 on the 6th Decay 124th year of Ascendancy at 11:08 Killed by Korokete the Crusher at level 43 on the 7th Decay 124th year of Ascendancy at 12:17 Killed by Korokete the Crusher at level 43 on the 7th Decay 124th year of Ascendancy at 16:06 Killed by Emelythra the Silent Death at level 43 on the 7th Decay 124th year of Ascendancy at 22:11 Killed by Emelythra the Silent Death at level 43 on the 7th Decay 124th year of Ascendancy at 23:50 Killed by Emelythra the Silent Death at level 43 on the 8th Decay 124th year of Ascendancy at 01:56 Killed by Korokete the Crusher at level 43 on the 8th Decay 124th year of Ascendancy at 05:55 Killed by Korokete the Crusher at level 43 on the 8th Decay 124th year of Ascendancy at 13:22 Killed by Korokete the Crusher at level 43 on the 8th Decay 124th year of Ascendancy at 14:57 Killed by Korokete the Crusher at level 43 on the 8th Decay 124th year of Ascendancy at 19:16 Killed by Korokete the Crusher at level 43 on the 9th Decay 124th year of Ascendancy at 16:58 Killed by Korokete the Crusher at level 43 on the 9th Decay 124th year of Ascendancy at 20:13 Killed by Emelythra the Silent Death at level 43 on the 9th Decay 124th year of Ascendancy at 22:52 Killed by Emelythra the Silent Death at level 43 on the 10th Decay 124th year of Ascendancy at 01:47 Killed by Emelythra the Silent Death at level 43 on the 10th Decay 124th year of Ascendancy at 03:37 Killed by Emelythra the Silent Death at level 43 on the 10th Decay 124th year of Ascendancy at 11:26 Killed by Emelythra the Silent Death at level 43 on the 1st Wintertide 125th year of Ascendancy at 16:54 Killed by Emelythra the Silent Death at level 43 on the 1st Wintertide 125th year of Ascendancy at 18:06 Killed by Emelythra the Silent Death at level 43 on the 1st Wintertide 125th year of Ascendancy at 19:11 Killed by Emelythra the Silent Death at level 43 on the 1st Wintertide 125th year of Ascendancy at 20:25 Killed by Emelythra the Silent Death at level 43 on the 1st Wintertide 125th year of Ascendancy at 21:47 Killed by Korokete the Crusher at level 43 on the 2nd Wintertide 125th year of Ascendancy at 11:13 Killed by Korokete the Crusher at level 43 on the 2nd Wintertide 125th year of Ascendancy at 13:10 Killed by orc master wyrmic at level 43 on the 5th Regrowth 125th year of Ascendancy at 00:09 Killed by orc corruptor at level 43 on the 5th Regrowth 125th year of Ascendancy at 01:11 Killed by skeleton master archer at level 43 on the 5th Regrowth 125th year of Ascendancy at 03:17 Killed by armoured skeleton warrior at level 43 on the 5th Regrowth 125th year of Ascendancy at 05:25 Killed by Zubysenn the spire dragon at level 43 on the 13rd Regrowth 125th year of Ascendancy at 03:46 Killed by venom drake at level 43 on the 13rd Regrowth 125th year of Ascendancy at 07:36 Killed by orc cryomancer at level 43 on the 13rd Regrowth 125th year of Ascendancy at 10:14 Killed by dread at level 43 on the 14th Regrowth 125th year of Ascendancy at 05:07 |
Primary Stats
| Strength | 94 (base 60) |
| Dexterity | 56 (base 51) |
| Constitution | 87 (base 60) |
| Magic | 18 (base 10) |
| Willpower | 17 (base 10) |
| Cunning | 21 (base 10) |
Resources
| Life | -35/1553 |
| Stamina | 94/184 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 4 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 138 |
| Accuracy | 71 |
| Crit Chance | 29% |
| APR | 16 |
| Speed | 1.11 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 25 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.15 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| All | +5% |
Defense: Base
| Armour (hardiness) | 131.01692112527 (97.241379310345%) |
| Defense | 47.013824658604 |
| Ranged Defense | 49.680491325271 |
| Fatigue | 12 |
| Physical Save | 52.783333333333 |
| Spell Save | 31.625 |
| Mental Save | 33.15 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 30% |
| Bleed Resistance | 100% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 80% |
| Knockback Resistance | 57% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 120 with a minimum range of 15. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Technique / Warcries | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Shield Wall |
| talent | Precise Strikes |
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
| detrimental effect | The target is silenced, preventing it from casting spells and using some vocal talents. Silenced |
| detrimental effect | The target is hexed. Each time it uses an ability it takes 77.96 fire damage, and talent cooldowns are increased by 85% plus 1 turn. Burning Hex |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | completed |
You failed to protect the injured seer from death by rexhuang. Escort: injured seer (level 4 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 1 of Dreadfell. Escort: lost anorithil (level 1 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by vampire. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You failed to protect the lost warrior from death by skeleton mage. Escort: lost warrior (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the repented thief from death by wretchling. Escort: repented thief (level 3 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the worried loremaster from death by poison ooze. Escort: worried loremaster (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 214. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have sided with Slasul and killed Ukllmswwik. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Tulachik (0 def, 3 armour) Tulachik (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Con Changes resistances: +3% physical Changes damage: +6% blight Maximum life: +20.00 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 3.9 Power cost: 25 out of 25/25. Range: 9 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Quiver | Quiver of Domination (20/20, 24-33.6 power, 8 apr) Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 50% Str, 60% Dex Damage type: Mind Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
| Light source | alchemist's lamp 'Sparkminister' alchemist's lamp 'Sparkminister'Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to daze Damage when hit (Melee): 4 blight Changes resistances: +3% lightning Changes damage: +6% arcane Critical mult.: +10.00% Spell save: +3 Spellpower: +2 Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Yvumina the Boltsweeper (0 def, 5 armour) Yvumina the Boltsweeper (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +2 Armour: +5 Fatigue: +5% Effects on melee hit: * 15% chance to daze Damage when hit (Melee): 16 physical Changes stats: +8 Str / +1 Dex / +2 Con Critical mult.: +3.00% Reduces incoming crit damage: 5.00% Maximum mana: +60.00 A cap made of leather. |
| On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 39.53 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Tool | voratun torque of thermal psionic shield 'Boreroddatodil' [power 103] (20 cooldown) voratun torque of thermal psionic shield 'Boreroddatodil' [power 103] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 5 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes resistances: +3% acid / +3% darkness / +6% cold / +9% nature / +3% light It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 103 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| On fingers | Void Orb Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.4 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up mana into a powerful bolt doing 122.37 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | Blood-Letter (33-46.2 power, 4.5 apr) Blood-Letter (33-46.2 power, 4.5 apr)Requires: - Strength 40 - Dexterity 24 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
| Around waist | drakeskin leather belt 'Olorak' drakeskin leather belt 'Olorak'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical power: +2 Damage when hit (Melee): 20 acid Changes resistances: +6% lightning / +9% temporal / +8% cold / +8% fire / +5% arcane / +9% acid Changes resistances penetration: +5% acid Changes damage: +3% acid Spell save: +8 Size category: +1 A belt that goes around your waist. |
| In off hand | Polylramira (8 def, 2 armour, 29.5 dam, 87 block) Polylramira (8 def, 2 armour, 29.5 dam, 87 block)Requires: - Strength 24 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 29.5 - 35.4 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +3.5% Block value: +87 Damage (Melee): +8 mind When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Damage when hit (Melee): 8 mind Changes resistances: +21% lightning / +12% mind Talent granted: +3 Block Handheld deflection devices. |
| Cloak | Prismoblivion the cashmere cloak (2 def, 0 armour) Prismoblivion the cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 Armour penetration: +5 Defense: +2 Damage when hit (Melee): 8 light Changes stats: +3 Cun / +3 Dex Changes damage: +9% light / +9% lightning Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 Fatigue: +17% Effects when hit in melee: * 20% chance to cause random insanity Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 3/25) : Effective talent level: 2.0 Power cost: 15 out of 3/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 4 Armour, 5 Defense and your attacks will gain 25% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Infernobraid InfernobraidInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +6 Cun Changes resistances: +15% mind / +3% fire Changes damage: +12% mind Amulets can have magical properties. |
copper amulet 'Offalstreak' copper amulet 'Offalstreak'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Accuracy: +6 Defense: +7 Damage when hit (Melee): 4 temporal Changes stats: +6 Lck Changes resistances penetration: +10% nature Changes damage: +3% temporal Reduce all damage from unseen attackers: 11% Amulets can have magical properties. |
voratun amulet 'Lisoyatha' voratun amulet 'Lisoyatha'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -9% Changes stats: +1 Str / +2 Wil / +1 Con Changes resistances penetration: +15% blight / +5% arcane Life regen: +2.40 Spell crit. chance: +3% Light radius: +2 Infravision radius: +3 Amulets can have magical properties. |
Exiler ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +10% physical / +15% temporal Talent mastery: +0.20 Chronomancy / Time Travel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 Reduces paradox failures(equivalent to willpower): +20 Talent on hit(spell): Rethread (10% chance level 2). It can be used to deal temporal damage to summons, and if they survive, remove them from time, costing 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Con / +4 Wil Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
conjurer's gold ring of tenacity conjurer's gold ring of tenacityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Wil / +5 Mag Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +28% Maximum life: +23.00 Spellpower: +6 Rings can have magical properties. |
copper ring of frost (+20%) copper ring of frost (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% cold Changes damage: +10% cold Rings can have magical properties. |
marksman's copper ring of sensing marksman's copper ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 Changes stats: +2 Dex Blindness immunity: +20% Infravision radius: +4 See stealth: +5 See invisible: +6 Rings can have magical properties. |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings can have magical properties. |
steel ring of power steel ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 Spellpower: +7 Mindpower: +5 Rings can have magical properties. |
Shimmermonster (24.5-34.3 power, 4 apr) Shimmermonster (24.5-34.3 power, 4 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * 40% chance to gain 10% of a turn Damage (Melee): +26 insidious poison When wielded/worn: Damage when hit (Melee): 4 lightning Changes resistances: +3% lightning Changes resistances penetration: +15% temporal Changes damage: +9% temporal Sharp, long, and deadly. |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Vorylle the stralite longsword (33.5-46.9 power, 5 apr) Vorylle the stralite longsword (33.5-46.9 power, 5 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Burst (radius 2) on crit: +12 fire When wielded/worn: Changes resistances: +9% acid / +3% lightning Changes resistances penetration: +10% fire Changes damage: +3% arcane Mental save: +6 Silence immunity: +15% Global speed: +5% Sharp, long, and deadly. |
stralite longsword 'Tempesthunt' (33-46.2 power, 5 apr) stralite longsword 'Tempesthunt' (33-46.2 power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +13 cold When wielded/worn: Effects on melee hit: * 40% chance to daze Changes resistances: +6% lightning Changes damage: +15% lightning Sharp, long, and deadly. |
Halehad the Viperserpent (13-18.2 power, 2 apr) Halehad the Viperserpent (13-18.2 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Nature Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +7 acid When wielded/worn: Changes stats: +2 Dex / +1 Con Changes resistances penetration: +10% nature Light radius: +1 See invisible: +6 Blunt and deadly. |
Horand (45.5-63.7 power, 6 apr) Horand (45.5-63.7 power, 6 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +28 cold When wielded/worn: Damage when hit (Melee): 8 blight Changes resistances: +5% arcane / +3% fire Spell save: +20 Mental save: +6 Damage Shield penetration: +20% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. living mindstar (17-18.7 power, 40 apr, nature damage)living mindstar (17-18.7 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Mindpower: +5 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. Giramira the reinforced leather slingGiramira the reinforced leather sling Requires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +9 When wielded/worn: Changes resistances: +6% acid / +6% temporal Changes resistances penetration: +20% physical Changes damage: +20% physical Poison immunity: +5% Disease immunity: +15% Stun/Freeze immunity: +25% Knockback immunity: +5% Resist all after a teleport: +2% Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. dragonbone magestaff (30-36 power, 6 apr, arcane element)dragonbone magestaff (30-36 power, 6 apr, arcane element) Requires: - Magic 48 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% arcane Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. flaming orichalcum trident of massacre (70.5-112.8 power, 16 apr)flaming orichalcum trident of massacre (70.5-112.8 power, 16 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 70.5 - 112.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +28 fire A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Dagoroddarathad the steel waraxe (11.5-16.1 power, 3 apr) Dagoroddarathad the steel waraxe (11.5-16.1 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% When wielded/worn: Accuracy: +7 Defense: +7 Changes resistances: +3% blight / +5% arcane Knockback immunity: +5% Teleport immunity: +10% One-handed war axes. |
Islovea the steel waraxe (13.5-18.9 power, 3 apr) Islovea the steel waraxe (13.5-18.9 power, 3 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown Burst (radius 2) on crit: +4 acid When wielded/worn: Changes resistances penetration: +5% acid One-handed war axes. |
Lisavena the voratun waraxe (40.5-56.7 power, 6 apr) Lisavena the voratun waraxe (40.5-56.7 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +15 Armour: +4 Defense: +15 Changes stats: +2 Str Changes resistances: +9% blight / +3% cold / +12% acid / +6% lightning Changes damage: +6% blight Spellpower on spell critical (stacks up to 3 times): +12 One-handed war axes. |
Pyreveil the stralite waraxe (33-46.2 power, 5 apr) Pyreveil the stralite waraxe (33-46.2 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +11 light / +9 lightning Burst (radius 2) on crit: +4 mind Damage against: +19% Undead When wielded/worn: Accuracy: +13 Defense: +8 Damage when hit (Melee): 4 mind Changes resistances: +3% fire Changes resistances penetration: +15% mind One-handed war axes. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Cinderwire CinderwirePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 8 fire Changes resistances: +9% light / +9% darkness Spellpower on spell critical (stacks up to 3 times): +4 Damage Shield penetration: +40% A belt that goes around your waist. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Hanechak HanechakInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances: +5% arcane Changes damage: +3% acid / +3% arcane Physical save: +10 Mindpower: +2 A belt that goes around your waist. |
Morbusbrand MorbusbrandCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +6 Damage when hit (Melee): 8 darkness / 12 fire Changes resistances penetration: +25% darkness / +10% nature Changes damage: +24% nature Critical mult.: +15.00% A belt that goes around your waist. |
Shimmerstoker the drakeskin leather belt Shimmerstoker the drakeskin leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Effects on melee hit: * 40% chance to daze Changes resistances: +6% lightning / +15% light / +11% darkness / +3% mind Changes resistances penetration: +5% lightning A belt that goes around your waist. |
drakeskin leather belt 'Gebeth' drakeskin leather belt 'Gebeth'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Accuracy: +2 Damage when hit (Melee): 8 physical Changes stats: +7 Str / +5 Dex / +7 Wil / +6 Cun Changes damage: +6% mind Physical save: +19 Spell save: +17 Mental save: +20 Disease immunity: +5% Teleport immunity: +35% Mindpower: +4 A belt that goes around your waist. |
Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven into its very fabric. |
Cyrada the Dawnpeal (8 def, 0 armour) Cyrada the Dawnpeal (8 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +3 Dex Changes resistances: +20% light / +21% fire Changes resistances penetration: +5% mind Grants telepathy: Demon/Minor Demon/Major Stealth bonus: +12 Physical save: +11 Mental save: +13 Equilibrium when hit: +0.04 Only die when reaching: -50.00 life Mindpower: +4 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. Hanulekan (0 def, 0 armour)Hanulekan (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +5 Wil / +5 Mag Changes resistances: +24% acid / +25% physical / +3% darkness / +24% fire / +27% cold / +9% nature / +5% arcane Changes damage: +15% acid / +14% physical / +15% cold / +15% fire Talent cooldown: Refit Golem (-5 turns) Spell save: +3 Mana each turn: +0.15 Psi each turn: +0.14 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. elven-silk robe (5 def, 0 armour)elven-silk robe (5 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. shimmering elven-silk robe (5 def, 0 armour)shimmering elven-silk robe (5 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes damage: +19% arcane Maximum mana: +51.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Betibrevea the pair of dwarven-steel boots (0 def, 4 armour) Betibrevea the pair of dwarven-steel boots (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +1 Armour: +4 Fatigue: +3% Changes stats: +6 Str / +8 Con Physical save: +20 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.3 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Phoenixsmasher (0 def, 8 armour) Phoenixsmasher (0 def, 8 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +8 Fatigue: +3% Damage when hit (Melee): 8 mind / 8 fire Changes resistances: +6% fire Changes resistances penetration: +10% fire Changes damage: +6% fire Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Zanoyalar (0 def, 2 armour) Zanoyalar (0 def, 2 armour)Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 10 lightning Changes stats: +1 Str / +2 Con Changes resistances: +7% lightning Changes damage: +5% lightning Metal gloves protecting the hands up to the middle of the lower arm. |
hardened leather gloves 'Blastbender' (0 def, 4 armour) hardened leather gloves 'Blastbender' (0 def, 4 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +5 Armour: +4 Changes stats: +4 Str Changes resistances: +3% light / +6% acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Boltthorn the drakeskin leather cap (0 def, 5 armour) Boltthorn the drakeskin leather cap (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 4 lightning Changes stats: +9 Con Changes resistances: +5% physical / +6% fire Changes damage: +3% light Physical save: +3 Confusion immunity: +10% Knockback immunity: +5% A cap made of leather. |
hardened leather cap 'Toxindare' (0 def, 3 armour) hardened leather cap 'Toxindare' (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 Armour: +3 Fatigue: +3% Changes stats: +6 Str / +1 Dex / +5 Wil Changes resistances: +12% fire / +10% physical / +6% nature / +6% cold Changes damage: +9% nature Reduces incoming crit damage: 10.00% Physical save: +11 A cap made of leather. |
steel mail armour 'Dazzlegash' (2 def, 8 armour) steel mail armour 'Dazzlegash' (2 def, 8 armour)Requires: - Strength 20 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Accuracy: +6 Armour: +8 Defense: +2 Fatigue: +14% Damage when hit (Melee): 4 physical Changes resistances: +5% acid / +6% cold Changes resistances penetration: +5% light Allows you to breathe in: water A suit of armour made of mail. |
Cuirass of the Dark Lord (0 def, 33 armour) Cuirass of the Dark Lord (0 def, 33 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +12 Armour: +33 Fatigue: +24% Damage when hit (Melee): 35 physical Changes stats: +12 Str / +12 Con Changes resistances: +22% physical Physical save: +17 Life regen: +3.00 Blood Charges: 0 It can be used to drain blood from all units within 5 spaces, causing them to bleed for 120 physical damage over 4 turns. For every unit (up to 10) drained, the armor's stats increase, but decrease over 10 turns until back to normal, costing 25 power out of 13/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only the plate remained, dying to finally taste fresh blood again. |
Piercing Gaze (5 def, 25 armour, 40 dam, 180 block) Piercing Gaze (5 def, 25 armour, 40 dam, 180 block)Requires: - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 40.0 - 48.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.0% Block value: +180 When wielded/worn: Armour: +25 Defense: +5 Ranged Defense: +10 Fatigue: +12% Changes resistances: +10% acid / +10% physical / +10% fire / +10% lightning Talent granted: +4 Block Special effect on block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
Pitchstreaker the stralite shield (10 def, 2 armour, 20 dam, 132 block) Pitchstreaker the stralite shield (10 def, 2 armour, 20 dam, 132 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 20.0 - 24.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.5% Block value: +132 Burst (radius 1) on hit: +14 fire When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Damage (Melee): 8 fire Damage when hit (Melee): 17 fire Changes stats: +3 Str Changes resistances penetration: +5% darkness Talent granted: +4 Block Handheld deflection devices. |
Summertide (17 def, 15 armour, 52 dam, 260 block) Summertide (17 def, 15 armour, 52 dam, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Light Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +260 On weapon hit: * 30% chance to blind * releases a burst of light When wielded/worn: Armour: +15 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +20% light / +10% fire / +15% darkness / +12% mind Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Wrathroot's Barkwood (9 def, 10 armour, 25.5 dam, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 25.5 dam, 60 block)Requires: - Strength 25 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 25.5 - 35.7 Uses stat: 150% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
271 alchemist agate 271 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx 7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
8 topaz 8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Bokohir the Smearqueller (dig speed 30 turns) Bokohir the Smearqueller (dig speed 30 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +4 Armour penetration: +2 Effects on melee hit: * Slows global speed by 40% Changes stats: +2 Str Changes resistances: +12% nature Changes damage: +7% nature / +9% physical Only die when reaching: -40.00 life When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of Reknor (dig speed 19 turns) iron pickaxe of Reknor (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +6% darkness / +6% fire When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
12 jade 12 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
6 turquoise 6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Mayyrinne the brass lantern Mayyrinne the brass lanternInfused by arcane disrupting forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Wil Changes resistances: +5% arcane / +3% all Spell save: +5 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. This item has been sent to the Item's Vault. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +5% fire Mental save: +6 Light radius: +2 See stealth: +6 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
6 bloodstone 6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Elonn the pouch of steel shots (20/20, 19.5-23.4 power, 2 apr) Elonn the pouch of steel shots (20/20, 19.5-23.4 power, 2 apr)Requires: - Dexterity 16 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 19.5 - 23.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +4.5% Capacity: 20 On weapon hit: * 7% chance to gain 10% of a turn * 40% chance to disease Damage (Ranged): +6 temporal / +4 arcane Shots are used with slings to pummel your foes to death. |
Lightningrigor the pouch of dwarven-steel shots (22/22, 40.5-48.6 power, 3 apr) Lightningrigor the pouch of dwarven-steel shots (22/22, 40.5-48.6 power, 3 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 40.5 - 48.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +5.0% Capacity: 22 Damage (Ranged): +12 lightning Burst (radius 2) on crit: +4 arcane Shots are used with slings to pummel your foes to death. This item has been sent to the Item's Vault. |
Wind Worn Shot (25/25, 39-46.8 power, 15 apr) Wind Worn Shot (25/25, 39-46.8 power, 15 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 39.0 - 46.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
Armegaregomas [power 513] (10 cooldown) Armegaregomas [power 513] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Critical mult.: +5.00% Spell save: +6 Mental save: +9 Hate when firing a critical mind attack: +2.00 Maximum mana: +60.00 Defense after a teleport: +17 Resist all after a teleport: +8% New effects duration reduction after a teleport: +29% It can be used to fire a blast of psionic energies in a beam (dam 256-513), placing all other charms into a 10 cooldown. Torques are made by powerful psionics to store psionic powers. |
Beantir [power 4] (10 cooldown) Beantir [power 4] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Armour penetration: +3 Damage when hit (Melee): 4 physical Changes stats: +1 Cun / +2 Dex Life regen: +0.20 Maximum life: +20.00 It can be used to absorb and nullify at most 4 detrimental mental status effects in the next 10 turns, placing all other charms into a 10 cooldown. Torques are made by powerful psionics to store psionic powers. |
Techik the Growgrit [power 33] (37 cooldown) Techik the Growgrit [power 33] (37 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Changes resistances: +6% nature / +3% fire Changes resistances penetration: +5% fire Changes damage: +3% nature It can be used to teleport randomly (rad 33), placing all other charms into a 37 cooldown. Torques are made by powerful psionics to store psionic powers. This item has been sent to the Item's Vault. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
5 diamond 5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
7 quartz 7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
7 amber 7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By rexhuang the Ghoul Bulwark level 31
33rd Haze 123rd year of Ascendancy at 09:48 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By rexhuang the Ghoul Bulwark level 40
7th Dusk 124th year of Ascendancy at 09:56 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By rexhuang the Ghoul Bulwark level 31
28th Haze 123rd year of Ascendancy at 18:51 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By rexhuang the Ghoul Bulwark level 39
1st Flare 124th year of Ascendancy at 08:51 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By rexhuang the Ghoul Bulwark level 35
75th Regrowth 124th year of Ascendancy at 06:08 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By rexhuang the Ghoul Bulwark level 18
12nd Haze 122nd year of Ascendancy at 06:06 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By rexhuang the Ghoul Bulwark level 28
56th Dusk 123rd year of Ascendancy at 23:37 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By rexhuang the Ghoul Bulwark level 33
59th Haze 123rd year of Ascendancy at 10:24 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By rexhuang the Ghoul Bulwark level 13
46th Dusk 122nd year of Ascendancy at 06:49 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By rexhuang the Ghoul Bulwark level 16
76th Dusk 122nd year of Ascendancy at 15:59 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By rexhuang the Ghoul Bulwark level 19
22nd Regrowth 123rd year of Ascendancy at 09:19 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By rexhuang the Ghoul Bulwark level 35
8th Regrowth 124th year of Ascendancy at 14:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By rexhuang the Ghoul Bulwark level 19
39th Regrowth 123rd year of Ascendancy at 11:38 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By rexhuang the Ghoul Bulwark level 42
74th Haze 124th year of Ascendancy at 11:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By rexhuang the Ghoul Bulwark level 10
18th Dusk 122nd year of Ascendancy at 16:33 see stats
Level 20 (Exploration mode)
Got a character to level 20.By rexhuang the Ghoul Bulwark level 20
44th Regrowth 123rd year of Ascendancy at 17:56 see stats
Level 30 (Exploration mode)
Got a character to level 30.By rexhuang the Ghoul Bulwark level 30
1st Time of Equilibrium 123rd year of Ascendancy at 02:21 see stats
Level 40 (Exploration mode)
Got a character to level 40.By rexhuang the Ghoul Bulwark level 40
5th Dusk 124th year of Ascendancy at 13:44 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By rexhuang the Ghoul Bulwark level 30
11st Haze 123rd year of Ascendancy at 03:23 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By rexhuang the Ghoul Bulwark level 30
11st Haze 123rd year of Ascendancy at 04:01 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By rexhuang the Ghoul Bulwark level 26
6th Flare 123rd year of Ascendancy at 13:21 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By rexhuang the Ghoul Bulwark level 33
60th Haze 123rd year of Ascendancy at 05:01 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By rexhuang the Ghoul Bulwark level 22
26th Pyre 123rd year of Ascendancy at 08:26 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By rexhuang the Ghoul Bulwark level 10
18th Dusk 122nd year of Ascendancy at 17:09 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By rexhuang the Ghoul Bulwark level 42
2nd Decay 124th year of Ascendancy at 05:27 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By rexhuang the Ghoul Bulwark level 12
32nd Dusk 122nd year of Ascendancy at 15:39 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By rexhuang the Ghoul Bulwark level 14
60th Dusk 122nd year of Ascendancy at 15:29 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By rexhuang the Ghoul Bulwark level 20
68th Regrowth 123rd year of Ascendancy at 07:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By rexhuang the Ghoul Bulwark level 35
8th Regrowth 124th year of Ascendancy at 05:44 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By rexhuang the Ghoul Bulwark level 24
62nd Pyre 123rd year of Ascendancy at 11:52 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By rexhuang the Ghoul Bulwark level 30
27th Haze 123rd year of Ascendancy at 20:03 see stats
Log
Something hits rexhuang for 46 physical damage.
rexhuang hits Something for 10 light, 14 acid, 9 physical, 3 blight, 3 mind (39 total damage).
Dread misses rexhuang.
rexhuang leeches life from Something!
rexhuang hits Something for 10 light, 14 acid, 9 physical, 3 blight, 3 mind (39 total damage).
Something hits rexhuang for 46 physical, 3 healing (46 total damage) [3 healing].
rexhuang leeches life from Something!
Something hits rexhuang for 42 physical, 3 healing (42 total damage) [3 healing].
rexhuang hits Something for 10 light, 14 acid, 9 physical, 3 blight, 3 mind (39 total damage).
You are too close to build up momentum!
Rexhuang deactivates Last Stand.
rexhuang leeches life from Something!
rexhuang hits Something for 6 light, 14 acid, 9 physical, 3 blight, 5 mind (38 total damage).
Something hits rexhuang for 46 physical, 3 healing (46 total damage) [3 healing].
Talent Rune: Phase Door is ready to use.
Rexhuang deactivates Daunting Presence.
rexhuang leeches life from Something!
Something hits rexhuang for 45 physical, 3 healing (45 total damage) [3 healing].
rexhuang hits Something for 10 light, 14 acid, 9 physical, 3 blight, 5 mind (42 total damage).
Dread hits rexhuang for 49 physical damage.
Dread hits rexhuang for 49 physical damage.
rexhuang hits Dread for 10 light, 8 acid, 9 physical, 3 blight, 5 mind (35 total damage).
rexhuang hits Dread for 10 light, 14 acid, 9 physical, 3 blight, 5 mind (42 total damage).
rexhuang leeches life from Something!
Something hits rexhuang for 40 physical, 4 healing (40 total damage) [4 healing].
rexhuang hits Something for 10 light, 14 acid, 9 physical, 3 blight, 5 mind (42 total damage).
Something misses rexhuang.
Rexhuang uses Retch.
