Buttercup the level 9 Halfling Berserker by peacedog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
Stone Wardens DLC Class 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassBerserker
Level / Exp9 / 92%
Sizesmall
Lifes / Deaths

Primary Stats

Strength34 (base 33)
Dexterity14 (base 11)
Constitution24 (base 22)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life324/324
Stamina136/136
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage45
Accuracy28
Crit Chance13%
APR6
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+11%
Blight+4%
Physical+5%
Darkness+3%
All0%

Defense: Base

Armour (hardiness)39.92 (89%)
Defense9.4
Ranged Defense11.4
Fatigue22
Physical Save20.5875
Spell Save13.875
Mental Save14.925

Defense: Resistances

Darkness+ 5%( 70%)
Physical+ 5%( 70%)
Lightning+ 32%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed maiming1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Two-handed weapons1.30
1/5
3/5
1/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
3/5
0/5

Effects

Quests

active
done
done
done
active
active
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Talent Daunting Presence is ready to use.

You are yanked out of this place!


You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 9.5-11.4 power, 1 apr).
You gain 2.30 gold from the transmogrification of
acidic quiver of elm arrows of daylight (6/6, 9-12.6 power, 5 apr).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 47.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.09 gold from the transmogrification of
shielding linen wizard hat of cunning (+3) (1 def, 0 armour).
You gain 18.80 gold from the transmogrification of
Glitterknave (8.5-11.9 power, 2 apr).
You gain 0.96 gold from the transmogrification of
acidic iron longsword (6-8.4 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.