weh the level 6 Dwarf Wyrmic by eharkan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower26 (base 19)
Cunning14 (base 10)

Resources

Life351/351
Stamina155/155
Equilibrium0
Healing Factor1.0372895330003
Regeneration3.5184887593308

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy21
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense0
Ranged Defense0
Fatigue14
Physical Save14
Spell Save11
Mental Save14

Defense: Resistances

Acid+ 1%( 70%)
Fire+ 6%( 70%)
Nature+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By weh the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 16:10
see stats

Log

Talent Resilience of the Dwarves is ready to use.
Weh picks up (o.):
blazing pouch of iron shots of wind (22/22, 14-17 power, 1 apr).
Weh picks up (e.):
earthen elm starstaff (10-12 power, 2 apr, light element).
Weh picks up (b.):
balanced iron greatsword (16-25 power, 1 apr).
Weh picks up (f.):
rough leather sling.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


You gain 2.92 gold from the transmogrification of
blazing pouch of iron shots of wind (22/22, 14-17 power, 1 apr).
You gain 0.80 gold from the transmogrification of
quiver of yew arrows of accuracy (22/22, 30-42 power, 10 apr).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 8-10 power, 40.5 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 3.90 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.46 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.06 gold from the transmogrification of
creative mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 3.33 gold from the transmogrification of
balanced iron longsword of erosion (12-18 power, 2 apr).
You gain 1.61 gold from the transmogrification of
steady elm longbow.
You gain 3.03 gold from the transmogrification of
balanced iron greatsword (16-25 power, 1 apr).
You gain 1.84 gold from the transmogrification of
iron greatmaul of daylight (16-23 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Nightmare (Adventure) difficulty)!