eha the level 8 Halfling Skirmisher by eharkan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp8 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity43 (base 32)
Constitution14 (base 13)
Magic10 (base 10)
Willpower14 (base 11)
Cunning25 (base 14)

Resources

Life219/219
Stamina127/127
Healing Factor1.1372895330003
Regeneration1.4216119162504

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite3
See Stealth5
See Invisible7

Offense: Mainhand

Damage52
Accuracy48
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+5%

Offense: Damage Penetration

Lightning+10%

Defense: Base

Armour (hardiness)18.764593763945 (51.20035692863%)
Defense27
Ranged Defense27
Fatigue15
Physical Save21
Spell Save14
Mental Save20

Defense: Resistances

Acid+ 18%( 70%)
Light+ 12%( 70%)
Blight+ 10%( 70%)
Nature+ 21%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

failed
done
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You gain 1.20 gold from the transmogrification of prismatic iron mail armour (2 def, 4 armour).
You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 6.14 gold from the transmogrification of
iron helm 'Blastsmash' (0 def, 3 armour).
You gain 6.06 gold from the transmogrification of
Layubeth the linen wizard hat (1 def, 0 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of light (+15%) (0 def, 0 armour).
You gain 3.59 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.08 gold from the transmogrification of
rough leather sling of lightning.
You gain 7.14 gold from the transmogrification of
Sparkstoker.
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (17-26 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 92; dur 4; cd 15).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Talent Dig is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.