eha the level 12 Dwarf Stone Warden by eharkan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp12 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 14)
Dexterity14 (base 10)
Constitution38 (base 31)
Magic30 (base 32)
Willpower43 (base 36)
Cunning20 (base 18)

Resources

Life566/566
Mana136/146
Equilibrium45
Healing Factor1.4102122670883
Regeneration5.9934021351254

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8
See Stealth41.029297776136
See Invisible41.029297776136

Offense: Mainhand

Damage40
Accuracy37
Crit Chance6%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy37
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower34
Crit Chance4%
Speed1

Offense: Mind

Mindpower38
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+4%
Fire+6%
Cold+9%

Offense: Damage Penetration

Cold+10%
Acid+5%
Fire+25%
Light+10%

Defense: Base

Armour (hardiness)37.50891990503 (73.607947236566%)
Defense3
Ranged Defense3
Fatigue27
Physical Save30
Spell Save28
Mental Save27

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 18%( 70%)
Physical+ 16%( 70%)
Cold+ 29%( 70%)
All+ 7%( 70%)
Lightning+ 10%( 70%)
Light+ 13%( 70%)
Darkness+ 18%( 70%)
Fire+ 40%( 70%)
Mind+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.50
5/5
5/5
1/5
0/5
Spell / Earth1.30
1/5
3/5
0/5
0/5
Spell / Eldritch stone1.30
3/5
1/5
1/5
0/5
Wild-gift / Earthen power1.50
4/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.50
5/5
3/5
0/5
0/5
Wild-gift / Dwarven nature1.30
4/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
5/5
3/5
1/5
Race / Dwarf1.00
5/5
5/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By eha the Dwarf Stone Warden level 9
24th Voratun 122nd year of Ascendancy at 12:41
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By eha the Dwarf Stone Warden level 10
2nd Profit 122nd year of Ascendancy at 02:32
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By eha the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 23:25
see stats

Log

You gain 0.65 gold from the transmogrification of gifted mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 4.01 gold from the transmogrification of
balanced iron greatsword of erosion (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
You gain 2.01 gold from the transmogrification of
blink rune of the titan (range 5; phase 15; cd 11).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 1.05 gold from the transmogrification of
rough leather armour of resilience (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-11 power, 20 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-11 power, 18 block).

Talent Block is ready to use.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Talent Nature's Balance is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Saving game...

Saving done.