The science guy the level 3 Cornac Possessor by WoodUKnot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp3 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning12 (base 12)

Resources

Life97/97
Psi116/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy20
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save22
Mental Save15

Defense: Resistances

Darkness+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
3/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By The science guy the Cornac Possessor level 2
75th Pyre 122nd year of Ascendancy at 09:18
see stats

Log


Ran for 6 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.

There is a way to the next level here (press '' or right click to use).

Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.

The science guy uses
Assume Form.

The science guy wears (replacing
brass lantern): brass lantern of clarity.

The science guy wears (replacing
linen robe (0 def, 0 armour)): spellwoven linen robe of darkness (+15%) (0 def, 0 armour).

There is a way to the next level here (press '' or right click to use).

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.85 gold from the transmogrification of
cruel elm starstaff of power (100% power, 2 apr, physical element).
You gain 2.71 gold from the transmogrification of
cruel elm magestaff of might (100% power, 2 apr, arcane element).
You gain 2.13 gold from the transmogrification of
creative mossy mindstar of balance (77% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.54 gold from the transmogrification of
acidic iron greatsword of paradox (114% power, 1 apr).
You gain 2.10 gold from the transmogrification of
iron dagger of vileness (98% power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.