Adventure the level 2 Cornac Adventurer by WoodUKnot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning16 (base 16)

Resources

Life120/120
Mana60/66
Stamina78/78
Positive33/33
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy20
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save15
Mental Save9

Defense: Resistances

Cold+ 4%( 70%)
Lightning+ 4%( 70%)
Fire+ 4%( 70%)
Acid+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
3/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active

Equipment

Tool
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 5.25 gold from the transmogrification of soothing elm wand of conjuration [power 100] (2/15 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 110% power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (12/12, 104% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 97% power, 16.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 93% power, 20.5 block).
You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.69 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (100% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (104% power, 2 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
You gain 3.19 gold from the transmogrification of
mighty elm longbow of cold.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (114% power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 608% over 10 turns; mana 30; cd 12).
There is a way to the previous level here (press '' or right click to use).
Saving game...


Saving done.


Adventure uses
Throwing Knives.
Adventure casts
Lightning.
Adventure's Throwing Knife hits Large brown snake for
7 physical, 21 darkness, 56 lightning (84 total damage).
Adventure's Throwing Knife killed Large brown snake!