The science guy the level 1 Cornac Possessor by WoodUKnot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp1 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength20.4 (base 14)
Dexterity12.4 (base 12)
Constitution10 (base 10)
Magic8.4 (base 10)
Willpower14 (base 14)
Cunning11.2 (base 12)

Resources

Life152/158
Stamina110/110
Psi109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy20
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save11
Spell Save8
Mental Save12

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.
Ran for 16 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.

Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.

Ran for 4 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.
Ran for 5 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.
The science guy uses
Infusion: Healing.

You don't see how to get there...